2018 season, all leagues
SSR Haze
SSR Haze
Player: 0.0% WR · 3 games, -1,049g deficit at 15, high kill participation (75.9%), in a cold spell.
0%
0W 3L
3 games
- KDA
- 1.21
- #12 of 11 in LJLCS
- Damage per minute
- 227
- #11 of 11 in LJLCS
- CS per minute
- 4.01
- #12 of 11 in LJLCS
- Kill participation
- 75.9%
- #2 of 11 in LJLCS
3 games
Recent matches
SSR Haze
SSR Haze
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.21
- KDA (12th)
- 4.04
- 4.01
- CS / min (12th)
- 5.29
- 227
- Damage / min (11th)
- 311
- 12.3%
- Damage share (10th)
- 15.1%
- 14.8%
- Gold share (12th)
- 18.2%
- 2.04
- Vision / min (6th)
- 1.97
- 12.00
- Control wards (2nd)
- 9.21
- 141
- Gold / min (12th)
- 216
- 75.9%
- Kill participation (2nd)
- 68.8%
- 0%
- First blood % (12th)
- 33.4%
- -782
- XP diff at 15 (12th)
- +119
- -1,049
- Gold diff at 15 (12th)
- +195
- -14.7
- CS diff at 15 (12th)
- +2.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (3)
Performance
Last 3 matches
0W·3LAvg 59Adjusted 59.7Trend→ 0
5354
L
53
L
7172
L
best game· worst game·59.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.214.04
Kills / deaths / assists1.3 / 6.3 / 6.3
Kill participation75.9%
DPM227311
Damage share12.3%15.1%
Dmg taken /min982829
Involved in first blood0.0%33.4%
Economy
CS /min4.015.29
Earned GPM141216
Gold share14.8%18.2%
CS at 15 minutes7084
Tower damage per game10852029
Avg game33.3 min32.71
Lane diffs
Gold diff at 10-640+107
XP diff at 10-809+94
CS diff at 10-14.7+1.9
Gold diff at 15-1049+195
XP diff at 15-782+119
CS diff at 15-14.7+2.6
Gold at 10 / at 152692 / 4310
Kills / deaths at 150.33 / 2.00
Vision
Vision score68.065.64
VS /min2.041.97
Wards placed /min1.290.88
Wards cleared /min0.220.4
Control wards12.09.21
Wards placed41.7
Wards killed7.3
Team's first objectives
First blood0.0%
First dragon0.0%
First herald33.3%
First baron33.3%
First tower0.0%
First mid tower0.0%
First to 3 towers0.0%
Team's objective control
Dragon control27.3%
Herald control33.3%
Grub control—
Baron control16.7%
Towers /game3.00
Tower diff-7
Plates /game0.00
Multi-kills2× 13× 04× 0Penta 0Unique champions: 3 · Minion kills 32 · Monster kills 106
Form trend
Last 10
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 3 | 0.0% | 1.3 / 6.3 / 6.3 | 227 | 4.01 | 2.04 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood— (0g)vs0% (3g)
First dragon— (0g)vs0% (3g)
First herald0% (1g)vs0% (2g)0pp
First baron0% (1g)vs0% (2g)0pp
First tower— (0g)vs0% (3g)
First pick in the draft— (0g)vs0% (3g)
Playoffs— (0g)vs0% (3g)
Game of 30 min or more0% (1g)vs0% (2g)0pp
Streaks
Current streak
3L
Longest W
0
Longest L
3