2026 season, all leagues
Sanling
Mid: struggling — 33.3% WR over 12 games, -521g deficit at 15.
33.3%
4W 8L
12 games
- KDA
- 2.51
- #8 of 16 in WSCI
- Damage per minute
- 622
- #13 of 16 in WSCI
- CS per minute
- 8.55
- #7 of 16 in WSCI
- Kill participation
- 59%
- #15 of 16 in WSCI
12 games
Recent matches
W Cassiopeia vs Movistar KOI Fénix Sep 24, 2026W Akali vs CTBC Flying Oyster Academy Sep 24, 2026L Ryze vs KT Rolster Challengers Sep 22, 2026L Viktor vs Movistar KOI Fénix Sep 22, 2026W Ryze vs CTBC Flying Oyster Academy Sep 20, 2026L Ryze vs KT Rolster Challengers Sep 20, 2026L Ahri vs EDG Youth Team Aug 26, 2026L Galio vs KT Rolster Challengers Jun 11, 2026
Sanling
Against the role average
Better in 4 x 8 of 13
Role avg
small sample
- 3.06
- KDA (8th)
- 3.03
- 8.87
- CS / min (7th)
- 8.49
- 635
- Damage / min (13th)
- 706
- 25.4%
- Damage share (9th)
- 25.4%
- 20%
- Gold share (11th)
- 21.1%
- 1.54
- Vision / min (1st)
- 1.18
- 6.83
- Control wards (3rd)
- 4.45
- 266
- Gold / min (13th)
- 277
- 54%
- Kill participation (15th)
- 60.9%
- 0%
- First blood % (14th)
- 17.9%
- -117
- XP diff at 15 (8th)
- -70
- -216
- Gold diff at 15 (12th)
- -49
- -7.8
- CS diff at 15 (12th)
- -1.5
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (8)
Performance
Last 10 matches
3W·7LAvg 70.3Adjusted 70.7Trend↑ 13.4
5657
L
84
L
5254
L
6364
L
63
L
82
W
82
L
54
L
89
W
78
W
best game· worst game·70.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.513.03
Kills / deaths / assists2.9 / 3.6 / 6.1
Kill participation59.0%
DPM622706
Damage share24.5%25.4%
Dmg taken /min689721
Involved in first blood0.0%17.9%
Economy
CS /min8.558.49
Earned GPM253277
Gold share20.0%21.1%
CS at 15 minutes134136
Tower damage per game58906150
Avg game29.7 min29.14
Lane diffs
Gold diff at 10-429-22
XP diff at 10-117+1
CS diff at 10-5-0.1
Gold diff at 15-521-49
XP diff at 15-207-70
CS diff at 15-12-1.5
Gold at 10 / at 153479 / 5327
Kills / deaths at 150.82 / 1.36
Vision
Vision score40.935.04
VS /min1.371.18
Wards placed /min0.540.42
Wards cleared /min0.170.18
Control wards7.14.45
Wards placed16.2
Wards killed5.2
Team's first objectives
First blood50.0%
First dragon50.0%
First herald50.0%
First baron41.7%
First tower33.3%
First mid tower25.0%
First to 3 towers25.0%
Team's objective control
Dragon control45.8%
Herald control58.3%
Grub control36.1%
Baron control40.0%
Towers /game4.58
Tower diff-2.5
Plates /game20.92
Multi-kills2× 53× 14× 0Penta 0Unique champions: 8 · Minion kills 252 · Monster kills 1
Form trend
Last 10
W
W
L
L
W
L
L
L
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Mid | 12 | 33.3% | 2.9 / 3.6 / 6.1 | 622 | 8.55 | 1.37 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood66.7% (6g)vs0% (6g)+66.7pp
First dragon66.7% (6g)vs0% (6g)+66.7pp
First herald50% (6g)vs16.7% (6g)+33.3pp
First baron80% (5g)vs0% (7g)+80pp
First tower50% (4g)vs25% (8g)+25pp
First pick in the draft20% (5g)vs42.9% (7g)-22.9pp
Playoffs— (0g)vs33.3% (12g)
Game of 30 min or more28.6% (7g)vs40% (5g)-11.4pp
Streaks
Current streak
2W
Longest W
2
Longest L
6