2024 season, all leagues
Tikyl
Tikyl
Jungle: elite form — 66.7% WR over 12 games, -304g deficit at 15, on a hot streak.
66.7%
8W 4L
12 games
- KDA
- 3.21
- #10 of 19 in NEXO
- Damage per minute
- 220
- #18 of 19 in NEXO
- CS per minute
- 4.97
- #16 of 19 in NEXO
- Kill participation
- 57.7%
- #19 of 19 in NEXO
12 games
Recent matches
Tikyl
Tikyl
Against the role average
Better in 2 x 11 of 13
Role avg
- 3.21
- KDA (10th)
- 3.24
- 4.97
- CS / min (16th)
- 5.49
- 220
- Damage / min (18th)
- 337
- 10%
- Damage share (18th)
- 13.9%
- 15.8%
- Gold share (16th)
- 17.5%
- 1.66
- Vision / min (1st)
- 1.25
- 12.17
- Control wards (1st)
- 8.05
- 186
- Gold / min (13th)
- 205
- 57.7%
- Kill participation (19th)
- 70.9%
- 25%
- First blood % (13th)
- 30.6%
- -196
- XP diff at 15 (16th)
- +47
- -304
- Gold diff at 15 (18th)
- +30
- -4.9
- CS diff at 15 (15th)
- +1.1
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 10 matches
7W·3LAvg 62.7Adjusted 63.5Trend↑ 4.2
61
W
6162
L
7173
L
6768
W
43
L
78
W
5051
W
6061
W
68
W
6870
W
best game· worst game·63.5 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA3.213.24
Kills / deaths / assists2.1 / 2.8 / 6.8
Kill participation57.7%
DPM220337
Damage share10.0%13.9%
Dmg taken /min803969
Involved in first blood25.0%30.6%
Economy
CS /min4.975.49
Earned GPM186205
Gold share15.8%17.5%
CS at 15 minutes8794
Tower damage per game8031628
Avg game36.2 min33.39
Lane diffs
Gold diff at 10-35+2
XP diff at 10-83+19
CS diff at 10-3.4+0.5
Gold diff at 15-304+30
XP diff at 15-196+47
CS diff at 15-4.9+1.1
Gold at 10 / at 153173 / 4658
Kills / deaths at 150.83 / 1.08
Vision
Vision score60.341.82
VS /min1.661.25
Wards placed /min0.440.28
Wards cleared /min0.400.28
Control wards12.28.05
Wards placed15.8
Wards killed14.7
Team's first objectives
First blood25.0%
First dragon75.0%
First herald50.0%
First baron58.3%
First tower58.3%
First mid tower58.3%
First to 3 towers66.7%
Team's objective control
Dragon control59.1%
Herald control45.8%
Grub control—
Baron control54.5%
Towers /game7.92
Tower diff+2.67
Plates /game4.42
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 26 · Monster kills 153
Form trend
Last 10
W
W
W
W
W
L
W
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 12 | 66.7% | 2.1 / 2.8 / 6.8 | 220 | 4.97 | 1.66 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood100% (3g)vs55.6% (9g)+44.4pp
First dragon66.7% (9g)vs66.7% (3g)0pp
First herald100% (6g)vs33.3% (6g)+66.7pp
First baron85.7% (7g)vs40% (5g)+45.7pp
First tower85.7% (7g)vs40% (5g)+45.7pp
First pick in the draft66.7% (3g)vs66.7% (9g)0pp
Playoffs— (0g)vs66.7% (12g)
Game of 30 min or more66.7% (12g)vs— (0g)
Streaks
Current streak
5W
Longest W
5
Longest L
2