2026 season, all leagues
Yanxiang
Jungle: 20.0% WR · 5 games, -489g deficit at 15, high kill participation (73.4%), in a cold spell.
20%
1W 4L
5 games
- KDA
- 2.25
- #8 of 11 in AM
- Damage per minute
- 403
- #10 of 11 in AM
- CS per minute
- 6.19
- #9 of 11 in AM
- Kill participation
- 73.4%
- #6 of 11 in AM
5 games
Recent matches
Yanxiang
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 2.25
- KDA (8th)
- 3.20
- 6.19
- CS / min (9th)
- 6.64
- 403
- Damage / min (10th)
- 528
- 19%
- Damage share (5th)
- 18.2%
- 20.6%
- Gold share (6th)
- 20.9%
- 1.57
- Vision / min (9th)
- 1.70
- 8.20
- Control wards (6th)
- 8.25
- 225
- Gold / min (10th)
- 266
- 73.4%
- Kill participation (6th)
- 72.4%
- 40%
- First blood % (3rd)
- 33.1%
- -656
- XP diff at 15 (10th)
- -217
- -489
- Gold diff at 15 (10th)
- -125
- -14.6
- CS diff at 15 (10th)
- -4.2
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (5)
Performance
Last 5 matches
1W·4LAvg 72Adjusted 72.6Trend↓ 6
95
W
5758
L
6869
L
63
L
7778
L
best game· worst game·72.6 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA2.253.2
Kills / deaths / assists3.4 / 4.0 / 5.6
Kill participation73.4%
DPM403528
Damage share19.0%18.2%
Dmg taken /min9681040
Involved in first blood40.0%33.1%
Economy
CS /min6.196.64
Earned GPM225266
Gold share20.6%20.9%
CS at 15 minutes106110
Tower damage per game19923137
Avg game34.0 min30.33
Lane diffs
Gold diff at 10-230-34
XP diff at 10-205-58
CS diff at 10-5.8-2.5
Gold diff at 15-489-125
XP diff at 15-656-217
CS diff at 15-14.6-4.2
Gold at 10 / at 153578 / 5497
Kills / deaths at 151.60 / 1.40
Vision
Vision score55.452.31
VS /min1.571.7
Wards placed /min0.390.37
Wards cleared /min0.290.35
Control wards8.28.25
Wards placed13.6
Wards killed10.2
Team's first objectives
First blood100.0%
First dragon40.0%
First herald40.0%
First baron20.0%
First tower40.0%
First mid tower20.0%
First to 3 towers20.0%
Team's objective control
Dragon control37.5%
Herald control40.0%
Grub control46.7%
Baron control40.0%
Towers /game4.00
Tower diff-3.8
Plates /game19.40
Multi-kills2× 13× 04× 0Penta 0Unique champions: 5 · Minion kills 29 · Monster kills 184
Form trend
Last 10
L
L
L
L
W
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Jungle | 5 | 20.0% | 3.4 / 4.0 / 5.6 | 403 | 6.19 | 1.57 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood20% (5g)vs— (0g)
First dragon50% (2g)vs0% (3g)+50pp
First herald0% (2g)vs33.3% (3g)-33.3pp
First baron100% (1g)vs0% (4g)+100pp
First tower0% (2g)vs33.3% (3g)-33.3pp
First pick in the draft20% (5g)vs— (0g)
Playoffs— (0g)vs20% (5g)
Game of 30 min or more33.3% (3g)vs0% (2g)+33.3pp
Streaks
Current streak
4L
Longest W
1
Longest L
4