AM · Patch 16.11
Jun 11, 2026, 06:08 AM · 31.7 minScouting line
Saigon Warriors won: +19.1k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Nern
5/3/10
Thor
1/4/2
j1n5
7/0/10
Yanxiang
2/6/2
AisyL
6/2/9
0909
2/5/1
Aomine
7/1/4
Later
1/6/1
kairi
1/0/17
ZiYe
0/5/2
Draft
Saigon Warriors
Blue side
ShenNern
Nocturnej1n5
CassiopeiaAisyL
VarusAomine
Karmakairi
Weibo Gaming Youth Team
Red sideFirst pick
SionThor
PantheonYanxiang
Ryze0909
JhinLater
SeraphineZiYe
Objectives
- +1,782
- Gold at 15
- -1,782
- 4
- Dragons
- 0
- 0
- Void grubs
- 3
- 0
- Heralds
- 1
- 2
- Barons
- 0
- 9
- Towers
- 1
- 43
- Plates
- 5
- 1
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Saigon Warriors leads; below, Weibo Gaming Youth Team.
Biggest lead: Saigon Warriors +19,081, Weibo Gaming Youth Team +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Saigon Warriors +76 |
| 15 min | Saigon Warriors +1,782 |
| 20 min | Saigon Warriors +4,346 |
| 25 min | Saigon Warriors +10,355 |
| End (32 min) | Saigon Warriors +19,081 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Serpent's FangYanxiang, in 2.7% of the champion's games
Serpent's Fangj1n5, in 3.5% of the champion's games
Unending DespairNern, in 5.1% of the champion's games
Void StaffAisyL, in 6.7% of the champion's games
NernShen
ThorSion
j1n5Nocturne
YanxiangPantheon
AisyLCassiopeia
0909Ryze
AomineVarus
LaterJhin
kairiKarma
ZiYeSeraphine
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Saigon Warriors
VictoryRed side
Weibo Gaming Youth Team
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/3/10 | 7/0/10 | 6/2/9 | 7/1/4 | 1/0/17 | 1/4/2 | 2/6/2 | 2/5/1 | 1/6/1 | 0/5/2 |
| Kill participation | 57.7% | 65.4% | 57.7% | 42.3% | 69.2% | 50% | 66.7% | 50% | 33.3% | 33.3% |
| CS | 259 | 268 | 321 | 360 | 40 | 245 | 199 | 286 | 293 | 42 |
| CS per minute | 8.2 | 8.4 | 10.1 | 11.4 | 1.3 | 7.7 | 6.3 | 9.0 | 9.2 | 1.3 |
| Gold | 13,607 | 15,479 | 15,201 | 16,762 | 9,367 | 10,435 | 10,891 | 11,198 | 11,689 | 7,122 |
| Gold share | 19.3% | 22% | 21.6% | 23.8% | 13.3% | 20.3% | 21.2% | 21.8% | 22.8% | 13.9% |
| Earned gold per minute | 298 | 357 | 348 | 397 | 164 | 198 | 212 | 222 | 237 | 93 |
| Damage to champions | 20,507 | 29,245 | 21,883 | 20,732 | 9,000 | 13,747 | 14,088 | 12,744 | 5,897 | 5,751 |
| Damage share | 20.2% | 28.9% | 21.6% | 20.5% | 8.9% | 26.3% | 27% | 24.4% | 11.3% | 11% |
| Damage per minute | 647 | 922 | 690 | 654 | 284 | 433 | 444 | 402 | 186 | 181 |
| Damage taken per minute | 680 | 982 | 737 | 341 | 213 | 972 | 1,030 | 726 | 596 | 602 |
| Damage mitigated per minute | 1,346 | 888 | 596 | 206 | 155 | 2,073 | 765 | 668 | 374 | 337 |
| Damage to towers | 9,516 | 6,976 | 8,674 | 9,155 | 1,329 | 1,877 | 30 | 0 | 3,369 | 694 |
| Vision score | 42 | 52 | 34 | 34 | 145 | 29 | 31 | 46 | 17 | 133 |
| Wards placed | 11 | 15 | 15 | 17 | 62 | 13 | 9 | 18 | 8 | 59 |
| Wards killed | 3 | 9 | 4 | 5 | 21 | 4 | 4 | 9 | 5 | 18 |
| Control wards | 5 | 7 | 5 | 6 | 25 | 5 | 6 | 9 | 1 | 23 |
| Gold at 15 | 5,270 | 5,871 | 5,744 | 5,980 | 4,070 | 4,953 | 5,392 | 5,527 | 5,685 | 3,596 |
| Gold diff at 10 | -272 | -283 | -435 | +494 | +572 | +272 | +283 | +435 | -494 | -572 |
| Gold diff at 15 | +317 | +479 | +217 | +295 | +474 | -317 | -479 | -217 | -295 | -474 |
| XP diff at 10 | +190 | -472 | -91 | +360 | +178 | -190 | +472 | +91 | -360 | -178 |
| XP diff at 15 | +1,041 | +704 | +599 | +1,064 | -151 | -1,041 | -704 | -599 | -1,064 | +151 |
| CS diff at 10 | +4 | -4 | 0 | +19 | -4 | -4 | +4 | 0 | -19 | +4 |
| CS diff at 15 | -3 | +7 | -3 | +32 | +2 | +3 | -7 | +3 | -32 | -2 |
| Gold diff at 20 | -264 | +1,406 | +1,278 | +1,187 | +739 | +264 | -1,406 | -1,278 | -1,187 | -739 |
| XP diff at 20 | +761 | +1,568 | +114 | +1,643 | +235 | -761 | -1,568 | -114 | -1,643 | -235 |
| CS diff at 20 | -7 | +32 | +15 | +44 | +1 | +7 | -32 | -15 | -44 | -1 |
| Gold diff at 25 | +1,388 | +2,886 | +1,854 | +2,922 | +1,305 | -1,388 | -2,886 | -1,854 | -2,922 | -1,305 |
| XP diff at 25 | +2,522 | +4,282 | +1,855 | +3,491 | +1,996 | -2,522 | -4,282 | -1,855 | -3,491 | -1,996 |
| CS diff at 25 | -3 | +57 | +8 | +54 | +2 | +3 | -57 | -8 | -54 | -2 |
| Gold spent | 12,625 | 15,075 | 13,775 | 15,105 | 8,580 | 9,775 | 10,500 | 10,875 | 11,625 | 6,970 |
| Multikills | 1× double, 1× triple | 1× double | — | 1× double, 1× triple | — | — | — | — | — | — |
Game ID LOLTMNT01_405130
Methodology →