2026 season, all leagues
Zartheit1
Zartheit1
Top: 33.3% WR · 6 games, -951g deficit at 15.
33.3%
2W 4L
6 games
- KDA
- 1.43
- #10 of 11 in PCS
- Damage per minute
- 484
- #11 of 11 in PCS
- CS per minute
- 7.70
- #10 of 11 in PCS
- Kill participation
- 43%
- #8 of 11 in PCS
6 games
Recent matches
Zartheit1
Zartheit1
Against the role average
Better in 3 x 10 of 13
Role avg
small sample
- 1.43
- KDA (10th)
- 2.33
- 7.70
- CS / min (10th)
- 8.44
- 484
- Damage / min (11th)
- 637
- 22.8%
- Damage share (5th)
- 22.9%
- 17.5%
- Gold share (11th)
- 20.6%
- 1.12
- Vision / min (4th)
- 1.09
- 6.33
- Control wards (1st)
- 3.26
- 201
- Gold / min (11th)
- 267
- 43%
- Kill participation (8th)
- 45.8%
- 16.7%
- First blood % (7th)
- 16.6%
- -623
- XP diff at 15 (10th)
- -162
- -951
- Gold diff at 15 (10th)
- -150
- -23.7
- CS diff at 15 (10th)
- -4.6
In brackets, the player's rank among everyone in the role for this window. The stronger bar marks who was better on the stat.
Champion pool
Champions played (4)
Performance
Last 6 matches
2W·4LAvg 65Adjusted 66.7Trend↑ 2.7
6972
L
6466
L
5860
W
74
W
6566
L
6062
L
best game· worst game·66.7 adjusted score — benchmarks flexed for the champion archetype played
The numbers
Rate out of 100 Above the role average in the league Below the role average Level with the average
Combat
KDA1.432.33
Kills / deaths / assists1.5 / 3.5 / 3.5
Kill participation43.0%
DPM484637
Damage share22.8%22.9%
Dmg taken /min962890
Involved in first blood16.7%16.6%
Economy
CS /min7.708.44
Earned GPM201267
Gold share17.5%20.6%
CS at 15 minutes120130
Tower damage per game27308228
Avg game29.1 min29.25
Lane diffs
Gold diff at 10-452-49
XP diff at 10-293-44
CS diff at 10-15.7-2
Gold diff at 15-951-150
XP diff at 15-623-162
CS diff at 15-23.7-4.6
Gold at 10 / at 153305 / 4915
Kills / deaths at 150.83 / 1.17
Vision
Vision score34.332.24
VS /min1.121.09
Wards placed /min0.400.38
Wards cleared /min0.100.11
Control wards6.33.26
Wards placed11.8
Wards killed3.2
Team's first objectives
First blood66.7%
First dragon66.7%
First herald50.0%
First baron50.0%
First tower33.3%
First mid tower33.3%
First to 3 towers33.3%
Team's objective control
Dragon control53.8%
Herald control50.0%
Grub control5.6%
Baron control57.1%
Towers /game3.33
Tower diff-3.67
Plates /game19.33
Multi-kills2× 03× 04× 0Penta 0Unique champions: 4 · Minion kills 225 · Monster kills 0
Form trend
Last 10
L
L
W
W
L
L
Newest first.
By Role
| Role | Games | WR | K/D/A | DPM | CS/m | VS/m |
|---|---|---|---|---|---|---|
| Top | 6 | 33.3% | 1.5 / 3.5 / 3.5 | 484 | 7.70 | 1.12 |
Teams
By League
Win Correlations
Winrate with vs without each condition. Delta shows swing.
First blood50% (4g)vs0% (2g)+50pp
First dragon50% (4g)vs0% (2g)+50pp
First herald66.7% (3g)vs0% (3g)+66.7pp
First baron66.7% (3g)vs0% (3g)+66.7pp
First tower100% (2g)vs0% (4g)+100pp
First pick in the draft0% (2g)vs50% (4g)-50pp
Playoffs— (0g)vs33.3% (6g)
Game of 30 min or more66.7% (3g)vs0% (3g)+66.7pp
Streaks
Current streak
2L
Longest W
2
Longest L
2