PCS · Patch 16.10 · Spring
May 27, 2026, 12:12 PM · 25.6 min · Game 2Scouting line
SillySilly Gaming won: +11.3k team gold, Top, Jungle and Bot won lane at 15, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Hasu7
2/2/3
Zartheit1
0/3/3
Tianzhen
9/0/4
Listo
3/2/3
Xzz
1/2/9
BuLuKaKa
3/3/3
Hermes
2/1/9
MadDogg9
0/6/3
En
4/3/9
Keres
2/4/5
Draft
SillySilly Gaming
Blue sideFirst pick
JaxHasu7
ViTianzhen
RyzeXzz
JhinHermes
SeraphineEn
Viper Night Raider
Red side
SionZartheit1
Xin ZhaoListo
SyndraBuLuKaKa
AsheMadDogg9
BardKeres
Objectives
- +4,175
- Gold at 15
- -4,175
- 4
- Dragons
- 0
- 3
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 1
- 40
- Plates
- 12
- 2
- Inhibitors
- 0
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line SillySilly Gaming leads; below, Viper Night Raider.
Biggest lead: SillySilly Gaming +11,269, Viper Night Raider +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | SillySilly Gaming +2,175 |
| 15 min | SillySilly Gaming +4,175 |
| 20 min | SillySilly Gaming +5,747 |
| 25 min | SillySilly Gaming +9,387 |
| End (26 min) | SillySilly Gaming +11,269 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
No off-meta choices in this game: everyone followed the season's most common builds.
Hasu7Jax
Zartheit1Sion
TianzhenVi
ListoXin Zhao
XzzRyze
BuLuKaKaSyndra
HermesJhin
MadDogg9Ashe
EnSeraphine
KeresBard
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
SillySilly Gaming
VictoryRed side
Viper Night Raider
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/3 | 9/0/4 | 1/2/9 | 2/1/9 | 4/3/9 | 0/3/3 | 3/2/3 | 3/3/3 | 0/6/3 | 2/4/5 |
| Kill participation | 27.8% | 72.2% | 55.6% | 61.1% | 72.2% | 37.5% | 75% | 75% | 37.5% | 87.5% |
| CS | 232 | 217 | 230 | 265 | 33 | 191 | 171 | 273 | 229 | 29 |
| CS per minute | 9.1 | 8.5 | 9.0 | 10.4 | 1.3 | 7.5 | 6.7 | 10.7 | 8.9 | 1.1 |
| Gold | 10,962 | 13,527 | 10,478 | 12,555 | 8,644 | 7,712 | 9,341 | 11,159 | 9,541 | 7,144 |
| Gold share | 19.5% | 24.1% | 18.7% | 22.4% | 15.4% | 17.2% | 20.8% | 24.9% | 21.3% | 15.9% |
| Earned gold per minute | 295 | 395 | 276 | 357 | 204 | 168 | 232 | 303 | 240 | 146 |
| Damage to champions | 17,947 | 16,365 | 14,942 | 14,292 | 10,621 | 11,523 | 12,116 | 17,466 | 7,247 | 5,236 |
| Damage share | 24.2% | 22.1% | 20.1% | 19.3% | 14.3% | 21.5% | 22.6% | 32.6% | 13.5% | 9.8% |
| Damage per minute | 701 | 639 | 584 | 558 | 415 | 450 | 473 | 682 | 283 | 205 |
| Damage taken per minute | 838 | 724 | 747 | 384 | 416 | 1,285 | 1,125 | 457 | 402 | 456 |
| Damage mitigated per minute | 738 | 1,110 | 538 | 246 | 218 | 2,425 | 747 | 254 | 241 | 342 |
| Damage to towers | 8,544 | 4,192 | 11,730 | 14,444 | 3,586 | 2,710 | 216 | 8,443 | 0 | 49 |
| Vision score | 16 | 44 | 30 | 43 | 85 | 14 | 36 | 18 | 22 | 101 |
| Wards placed | 11 | 12 | 8 | 14 | 35 | 8 | 9 | 8 | 8 | 65 |
| Wards killed | 0 | 6 | 5 | 7 | 9 | 0 | 5 | 2 | 4 | 8 |
| Control wards | 1 | 9 | 3 | 6 | 5 | 3 | 8 | 2 | 5 | 15 |
| Gold at 15 | 5,312 | 6,652 | 5,842 | 7,034 | 4,868 | 4,725 | 5,431 | 5,761 | 5,108 | 4,508 |
| Gold diff at 10 | +581 | +530 | -125 | +809 | +380 | -581 | -530 | +125 | -809 | -380 |
| Gold diff at 15 | +587 | +1,221 | +81 | +1,926 | +360 | -587 | -1,221 | -81 | -1,926 | -360 |
| XP diff at 10 | +112 | +5 | -165 | +55 | +485 | -112 | -5 | +165 | -55 | -485 |
| XP diff at 15 | -246 | +1,942 | -32 | +1,014 | +989 | +246 | -1,942 | +32 | -1,014 | -989 |
| CS diff at 10 | +9 | +3 | -14 | +18 | +1 | -9 | -3 | +14 | -18 | -1 |
| CS diff at 15 | +14 | +36 | -19 | +46 | +3 | -14 | -36 | +19 | -46 | -3 |
| Gold diff at 20 | +935 | +1,678 | -289 | +2,711 | +712 | -935 | -1,678 | +289 | -2,711 | -712 |
| XP diff at 20 | +393 | +2,086 | -267 | +1,377 | +271 | -393 | -2,086 | +267 | -1,377 | -271 |
| CS diff at 20 | +29 | +20 | -26 | +57 | +3 | -29 | -20 | +26 | -57 | -3 |
| Gold diff at 25 | +3,028 | +3,626 | -921 | +2,608 | +1,046 | -3,028 | -3,626 | +921 | -2,608 | -1,046 |
| XP diff at 25 | +1,935 | +4,335 | +1,338 | +1,183 | +868 | -1,935 | -4,335 | -1,338 | -1,183 | -868 |
| CS diff at 25 | +44 | +43 | -47 | +31 | +3 | -44 | -43 | +47 | -31 | -3 |
| Gold spent | 8,808 | 11,925 | 9,675 | 11,625 | 7,115 | 7,675 | 9,200 | 10,850 | 9,450 | 6,705 |
| Multikills | — | 1× double | — | — | — | — | — | 1× double | — | — |
Game ID LOLTMNT02_414277
Methodology →