Vortex Team 11 champions
Picks
1W 1L
1W 1L
1W 1L
0W 2L
W
W
L
L
L
L
L
Bans made
2x
2x
2x
2x
2x
2x
1x
1x
1x
Banned against
2x
2x
2x
2x
1x
1x
1x
1x
1x
1x
1x
Series report
LDL 2018 · Summer - E · Regular season · Aug 04, 2018 · Patch 8.14
LDL 2018 · Summer - E · Regular season · Aug 04, 2018 · Patch 8.14
Blue side won 2 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Vortex TeamBlue sideW
Unlimited PotentialRed sideL
14x16
kills
Vortex TeamRed sideL
Unlimited PotentialBlue sideW
7x18
kills
Vortex TeamBlue sideL
Unlimited PotentialRed sideW
2x17
kills
Vortex Team played 11 champions and Unlimited Potential 14. Morgana was the most banned: 3 bans in 3 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Vortex Team 11 champions
Unlimited Potential 14 champions
No champion was played in two roles in this series.
Unlimited Potential was ahead in 4 of 5 lanes; Vortex Team in 0.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
3/14/10
0x6
11/7/19![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
0x8
10/4/30![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
4/7/10
0x7
15/4/24![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
10/6/6
4x4
13/3/24![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
1/8/14
2x5
2/5/29![]()
Gold, CS and XP at 15: no data in this league (the source does not publish minute 15).
Player of the series
Endless
Unlimited Potential ![]()
12.3
KDA
13/3/24
73% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+11.5k
Unlimited Potential · Game 2, at the end
First blood
0x3![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.