Kaufland Hangry Knights 20 champions
Picks
W
W
W
W
W
W
W
W
W
W
W
W
W
W
W
L
L
L
L
L
Bans made
3x
2x
2x
2x
2x
2x
1x
1x
1x
1x
1x
1x
1x
Banned against
4x
2x
2x
2x
2x
1x
1x
1x
1x
1x
1x
1x
1x
Series report
PRM 2026 · Spring · Playoffs · Aug 26, 2026 · Patch 16.16
PRM 2026 · Spring · Playoffs · Aug 26, 2026 · Patch 16.16
Blue side won 2 of 4 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Kaufland Hangry KnightsBlue sideW
Eintracht SpandauRed sideL
14x2
kills
Kaufland Hangry KnightsBlue sideL
Eintracht SpandauRed sideW
9x20
kills
Kaufland Hangry KnightsRed sideW
Eintracht SpandauBlue sideL
25x13
kills
Kaufland Hangry KnightsBlue sideW
Eintracht SpandauRed sideL
26x6
kills
Kaufland Hangry Knights played 20 champions and Eintracht Spandau 20. Lucian was the most banned: 4 bans in 4 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Kaufland Hangry Knights 20 champions
Eintracht Spandau 20 champions
No champion was played in two roles in this series.
No champion was picked by both teams.
Kaufland Hangry Knights was ahead in 4 of 5 lanes; Eintracht Spandau in 1.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
18/8/30
5x7
10/11/18![]()
17/11/38
6x5
11/18/22![]()
15/10/38
7x6
11/10/15![]()
20/4/27
11x2
6/14/22![]()
4/8/41
7x4
3/22/27![]()
Player of the series
UNF0RGIVEN
Kaufland Hangry Knights ![]()
11.8
KDA
20/4/27
64% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+14.7k
Eintracht Spandau · Game 2, at the end
Biggest comeback
-1.0k
Kaufland Hangry Knights trailed by this at 10 min and won game 3.
First blood
3x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.