PRM · Patch 16.16 · Spring
PlayoffsAug 26, 2026, 03:58 PM · 30.7 min · Game 2Scouting line
Eintracht Spandau won: +14.7k team gold, Top, Jungle and Mid won lane at 15.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Boda
2/2/2
JNX
5/1/6
Densi
1/7/3
Xagog
5/1/14
Abbedagge
4/5/4
PowerOfEvil
6/1/7
UNF0RGIVEN
0/3/2
Fun K3y
3/0/11
Doss
2/3/3
seaz
1/7/14
Player duel
Both players of the lane side by side in this game. The strong bar marks who did better.
Boda
Anivia · 2/2/2
020
Better in 0 x 20 of 20
JNX
Jayce · 5/1/6![]()
- 2
- Kills
- 5
- 2
- Deaths
- 1
- 2
- Assists
- 6
- 2.0
- KDA
- 11.0
- 44%
- Kill participation
- 55%
- 249
- CS
- 294
- 8.1
- CS per minute
- 9.6
- 10,618
- Gold
- 14,062
- 20.9%
- Gold share
- 21.4%
- 14,349
- Damage to champions
- 29,534
- 468
- Damage per minute
- 963
- 24%
- Damage share
- 30%
- 0
- Damage to towers
- 11,148
- 974
- Damage taken per minute
- 472
- 49
- Vision score
- 53
- 14
- Wards placed
- 16
- 9
- Wards killed
- 13
- 4,896
- Gold at 15
- 5,601
- -705
- Gold diff at 15
- +705
- -707
- XP diff at 15
- +707
- -34
- CS diff at 15
- +34
Draft
Kaufland Hangry Knights
Blue sideFirst pick
AniviaBoda
Xin ZhaoDensi
SyndraAbbedagge
CaitlynUNF0RGIVEN
KarmaDoss
Eintracht Spandau
Red side
JayceJNX
Jarvan IVXagog
ViktorPowerOfEvil
JhinFun K3y
Alistarseaz
Objectives
- +581
- Gold at 15
- -581
- 0
- Dragons
- 5
- 2
- Void grubs
- 1
- 1
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Elder dragons
- 1
- 1
- Towers
- 10
- 9
- Plates
- 43
- 0
- Inhibitors
- 2
First blood
First dragon
First herald
First tower
First mid tower
First to 3 towers
First baron
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Kaufland Hangry Knights leads; below, Eintracht Spandau.
Biggest lead: Kaufland Hangry Knights +581, Eintracht Spandau +14,668. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | Kaufland Hangry Knights +422 |
| 15 min | Kaufland Hangry Knights +581 |
| 20 min | Eintracht Spandau +1,524 |
| 25 min | Eintracht Spandau +6,562 |
| End (31 min) | Eintracht Spandau +14,668 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2026.
Uncommon choices in this game
Yun Tal WildarrowsUNF0RGIVEN, in 3.6% of the champion's games
Mejai's SoulstealerPowerOfEvil, in 7.8% of the champion's games
Death's DanceXagog, in 9.5% of the champion's games
BodaAnivia
JNXJayce
DensiXin Zhao
XagogJarvan IV
AbbedaggeSyndra
PowerOfEvilViktor
UNF0RGIVENCaitlyn
Fun K3yJhin
DossKarma
seazAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Kaufland Hangry Knights
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 2 / 2 / 2(2) | 249 8.1/m | ||
| 1 / 7 / 3(0.57) | 166 5.4/m | ||
| 4 / 5 / 4(1.6) | 233 7.6/m | ||
| 0 / 3 / 2(0.67) | 325 10.6/m | ||
| 2 / 3 / 3(1.67) | 24 0.8/m |
Red side
Eintracht Spandau
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 1 / 6(11) | 294 9.6/m | ||
| 5 / 1 / 14(19) | 234 7.6/m | ||
| 6 / 1 / 7(13) | 295 9.6/m | ||
| 3 / 0 / 11(14) | 269 8.8/m | ||
| 1 / 7 / 14(2.14) | 24 0.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 1/7/3 | 4/5/4 | 0/3/2 | 2/3/3 | 5/1/6 | 5/1/14 | 6/1/7 | 3/0/11 | 1/7/14 |
| Kill participation | 44.4% | 44.4% | 88.9% | 22.2% | 55.6% | 55% | 95% | 65% | 70% | 75% |
| CS | 249 | 166 | 233 | 325 | 24 | 294 | 234 | 295 | 269 | 24 |
| CS per minute | 8.1 | 5.4 | 7.6 | 10.6 | 0.8 | 9.6 | 7.6 | 9.6 | 8.8 | 0.8 |
| Gold | 10,618 | 9,168 | 10,900 | 13,065 | 7,166 | 14,062 | 14,502 | 15,000 | 13,956 | 8,065 |
| Gold share | 20.9% | 18% | 21.4% | 25.7% | 14.1% | 21.4% | 22.1% | 22.9% | 21.3% | 12.3% |
| Earned gold per minute | 215 | 167 | 224 | 294 | 102 | 327 | 341 | 357 | 323 | 131 |
| Damage to champions | 14,349 | 7,342 | 17,866 | 13,266 | 6,676 | 29,534 | 16,723 | 31,635 | 15,865 | 3,458 |
| Damage share | 24.1% | 12.3% | 30% | 22.3% | 11.2% | 30.4% | 17.2% | 32.5% | 16.3% | 3.6% |
| Damage per minute | 468 | 239 | 582 | 432 | 218 | 963 | 545 | 1,031 | 517 | 113 |
| Damage taken per minute | 974 | 1,191 | 725 | 506 | 480 | 472 | 884 | 334 | 308 | 787 |
| Damage mitigated per minute | 481 | 837 | 335 | 358 | 288 | 417 | 1,279 | 489 | 176 | 724 |
| Damage to towers | 0 | 0 | 4,934 | 2,181 | 0 | 11,148 | 6,899 | 11,633 | 8,532 | 0 |
| Vision score | 49 | 50 | 37 | 39 | 121 | 53 | 59 | 33 | 42 | 124 |
| Wards placed | 14 | 7 | 16 | 13 | 60 | 16 | 8 | 15 | 14 | 58 |
| Wards killed | 9 | 11 | 4 | 11 | 5 | 13 | 15 | 5 | 9 | 7 |
| Control wards | 9 | 7 | 8 | 3 | 22 | 3 | 6 | 4 | 4 | 31 |
| Gold at 15 | 4,896 | 5,055 | 5,283 | 6,865 | 3,778 | 5,601 | 5,500 | 5,500 | 5,557 | 3,138 |
| Gold diff at 10 | -508 | +75 | -300 | +630 | +525 | +508 | -75 | +300 | -630 | -525 |
| Gold diff at 15 | -705 | -445 | -217 | +1,308 | +640 | +705 | +445 | +217 | -1,308 | -640 |
| XP diff at 10 | -279 | -401 | +297 | -271 | +1,175 | +279 | +401 | -297 | +271 | -1,175 |
| XP diff at 15 | -707 | -1,094 | +518 | -369 | +1,245 | +707 | +1,094 | -518 | +369 | -1,245 |
| CS diff at 10 | -26 | -7 | +7 | +31 | -1 | +26 | +7 | -7 | -31 | +1 |
| CS diff at 15 | -34 | -10 | +2 | +48 | 0 | +34 | +10 | -2 | -48 | 0 |
| Gold diff at 20 | -1,886 | -755 | -1,036 | +1,413 | +740 | +1,886 | +755 | +1,036 | -1,413 | -740 |
| XP diff at 20 | -300 | -1,632 | -916 | -1,017 | +1,804 | +300 | +1,632 | +916 | +1,017 | -1,804 |
| CS diff at 20 | -38 | -23 | -38 | +45 | +1 | +38 | +23 | +38 | -45 | -1 |
| Gold diff at 25 | -2,693 | -2,284 | -2,639 | +851 | +203 | +2,693 | +2,284 | +2,639 | -851 | -203 |
| XP diff at 25 | -51 | -4,031 | -2,346 | -2,366 | +973 | +51 | +4,031 | +2,346 | +2,366 | -973 |
| CS diff at 25 | -46 | -48 | -49 | +59 | +1 | +46 | +48 | +49 | -59 | -1 |
| Gold spent | 10,275 | 9,050 | 11,200 | 13,125 | 6,600 | 13,100 | 12,550 | 13,950 | 12,650 | 6,500 |
| Multikills | 1× double | — | — | — | — | 1× double | — | 1× double | — | — |
Game ID LOLTMNT05_220282
Methodology →