Team Turquality 11 champions
Picks
2W 0L
2W 0L
2W 0L
2W 0L
W
W
W
W
W
W
W
Bans made
3x
3x
3x
Banned against
3x
3x
1x
1x
1x
Series report
TCL 2016 · Summer · Regular season · Apr 30, 2016 · Patch 6.07
TCL 2016 · Summer · Regular season · Apr 30, 2016 · Patch 6.07
Blue side won 3 of 3 games.
Champions by role, top to support. The dot shows the map side; bans sit underneath.
Team TurqualityBlue sideW
Imperial EsportsRed sideL
11x9
kills
Team TurqualityBlue sideW
Imperial EsportsRed sideL
11x1
kills
Team TurqualityBlue sideW
Imperial EsportsRed sideL
16x5
kills
Team Turquality played 11 champions and Imperial Esports 12. Azir was the most banned: 3 bans in 3 games.
W and L for each pick; faded, the champion only lost. Bans the team made and bans the opponent spent on it. Green outline: picked by both teams.
Team Turquality 11 champions
Imperial Esports 12 champions
No champion was played in two roles in this series.
Team Turquality was ahead in 4 of 5 lanes; Imperial Esports in 1.
Each player against their lane opponent over the whole series. The score counts the rows each one was better in.
2/2/24
10x0
0/8/9![]()
10/4/17
11x0
2/8/7![]()
11/2/13
5x6
5/5/5![]()
14/3/15
9x3
7/5/4![]()
1/4/25
6x4
1/12/10![]()
Player of the series
Sw0rd
Team Turquality ![]()
13.0
KDA
2/2/24
68% kill participation
Rule: the best KDA of the series on the winning team, kills plus assists divided by deaths added over every game (zero deaths counts as one). Tie: higher kill participation.
Biggest gold lead
+12.2k
Team Turquality · Game 1, at the end
Biggest comeback
-1.2k
Team Turquality trailed by this at 15 min and won game 2.
First blood
2x1![]()
Games where each team drew first blood.
Added over every game.
Gold measured at 10, 15, 20 and 25 minutes (when the league publishes them) and at the end of each game.