LPL · Patch 13.05 · Spring
PlayoffsApr 09, 2023, 10:13 AM · 28.6 min · Game 28Kills20
46.7kGold57.3k
59,030Damage67,135
Scouting line
JD Gaming closed it: +10.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Ale
1/2/1
369
2/0/7
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—
—
—
—
—
Jiejie
3/4/2
Kanavi
4/2/12
—
—
—
—
—
—
FoFo
3/4/4
Knight
3/4/6
—
—
—
—
—
—
Leave
1/5/4
Ruler
11/1/5
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—
—
—
—
—
Meiko
0/5/6
MISSING
0/1/17
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—
—
—
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Draft
EDward Gaming
Blue sideFirst pick
JaxAle
ViegoJiejie
VeigarFoFo
LucianLeave
NamiMeiko
Bans




JD Gaming
Red side
Sion369
WukongKanavi
SyndraKnight
XayahRuler
RakanMISSING
Bans




Objectives
JD Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line EDward Gaming leads; below, JD Gaming.
Biggest lead: EDward Gaming +0, JD Gaming +10,606. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | JD Gaming +10,606 |
Blue side
EDward Gaming
DefeatRed side
JD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 3/4/2 | 3/4/4 | 1/5/4 | 0/5/6 | 2/0/7 | 4/2/12 | 3/4/6 | 11/1/5 | 0/1/17 |
| Kill participation | 25% | 62.5% | 87.5% | 62.5% | 75% | 45% | 80% | 45% | 80% | 85% |
| CS | 252 | 154 | 231 | 232 | 16 | 233 | 186 | 222 | 279 | 36 |
| CS per minute | 8.8 | 5.4 | 8.1 | 8.1 | 0.6 | 8.1 | 6.5 | 7.8 | 9.7 | 1.3 |
| Gold | 10,518 | 9,348 | 10,532 | 10,361 | 5,956 | 11,074 | 11,662 | 11,205 | 15,587 | 7,793 |
| Gold share | 22.5% | 20% | 22.5% | 22.2% | 12.7% | 19.3% | 20.3% | 19.5% | 27.2% | 13.6% |
| Earned gold per minute | 235 | 194 | 236 | 230 | 76 | 255 | 275 | 259 | 412 | 140 |
| Damage to champions | 9,394 | 12,321 | 18,162 | 14,079 | 5,074 | 14,021 | 13,080 | 18,356 | 17,357 | 4,321 |
| Damage share | 15.9% | 20.9% | 30.8% | 23.9% | 8.6% | 20.9% | 19.5% | 27.3% | 25.9% | 6.4% |
| Damage per minute | 328 | 430 | 634 | 492 | 177 | 490 | 457 | 641 | 606 | 151 |
| Damage taken per minute | 735 | 989 | 570 | 456 | 357 | 761 | 894 | 436 | 263 | 486 |
| Vision score | 27 | 68 | 25 | 32 | 79 | 42 | 53 | 39 | 43 | 92 |
| Wards placed | 16 | 9 | 13 | 13 | 45 | 14 | 9 | 9 | 18 | 46 |
| Wards killed | 2 | 18 | 1 | 7 | 12 | 8 | 13 | 7 | 10 | 12 |
| Control wards | 5 | 8 | 4 | 4 | 9 | 8 | 7 | 5 | 9 | 13 |
| Gold spent | 9,585 | 9,190 | 10,310 | 8,939 | 5,610 | 9,845 | 10,339 | 9,609 | 13,500 | 6,715 |
| Own jungle monsters | 5 | 108 | 4 | 0 | 0 | 14 | 92 | 4 | 22 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 3 | 25 | 0 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10014-10014_game_2
Methodology →