LPL · Patch 13.05 · Spring
PlayoffsApr 15, 2023, 09:33 AM · 22.9 min · Game 23Kills19
37.4kGold49.4k
32,317Damage47,420
Scouting line
JD Gaming won: +12.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Bin
0/2/1
369
4/0/10
—
—
—
—
—
—
Xun
2/5/0
Kanavi
5/1/8
—
—
—
—
—
—
Yagao
0/5/2
Knight
6/1/9
—
—
—
—
—
—
Elk
1/3/0
Ruler
3/1/9
—
—
—
—
—
—
ON
0/4/2
MISSING
1/0/15
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—
—
—
—
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Draft
Bilibili Gaming
Blue sideFirst pick
JaxBin
KindredXun
GalioYagao
ApheliosElk
BlitzcrankON
Bans




JD Gaming
Red side
K'Sante369
WukongKanavi
AhriKnight
JinxRuler
RakanMISSING
Bans




Objectives
JD Gaming
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, JD Gaming.
Biggest lead: Bilibili Gaming +0, JD Gaming +12,007. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (23 min) | JD Gaming +12,007 |
Blue side
Bilibili Gaming
DefeatRed side
JD Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/1 | 2/5/0 | 0/5/2 | 1/3/0 | 0/4/2 | 4/0/10 | 5/1/8 | 6/1/9 | 3/1/9 | 1/0/15 |
| Kill participation | 33.3% | 66.7% | 66.7% | 33.3% | 66.7% | 73.7% | 68.4% | 78.9% | 63.2% | 84.2% |
| CS | 207 | 142 | 180 | 222 | 29 | 183 | 149 | 215 | 250 | 36 |
| CS per minute | 9.1 | 6.2 | 7.9 | 9.7 | 1.3 | 8.0 | 6.5 | 9.4 | 10.9 | 1.6 |
| Gold | 8,081 | 7,784 | 7,303 | 8,949 | 5,271 | 9,603 | 9,494 | 11,858 | 12,014 | 6,426 |
| Gold share | 21.6% | 20.8% | 19.5% | 23.9% | 14.1% | 19.4% | 19.2% | 24% | 24.3% | 13% |
| Earned gold per minute | 219 | 206 | 185 | 257 | 96 | 286 | 281 | 385 | 391 | 147 |
| Damage to champions | 7,972 | 6,956 | 6,305 | 8,188 | 2,896 | 9,510 | 8,489 | 14,665 | 11,518 | 3,238 |
| Damage share | 24.7% | 21.5% | 19.5% | 25.3% | 9% | 20.1% | 17.9% | 30.9% | 24.3% | 6.8% |
| Damage per minute | 349 | 304 | 276 | 358 | 127 | 416 | 372 | 642 | 504 | 142 |
| Damage taken per minute | 564 | 734 | 725 | 359 | 465 | 574 | 810 | 390 | 222 | 367 |
| Vision score | 18 | 31 | 12 | 42 | 59 | 17 | 31 | 31 | 30 | 62 |
| Wards placed | 9 | 8 | 1 | 11 | 34 | 11 | 5 | 5 | 12 | 37 |
| Wards killed | 2 | 8 | 4 | 11 | 5 | 0 | 5 | 7 | 6 | 9 |
| Control wards | 2 | 6 | 1 | 5 | 11 | 5 | 4 | 3 | 5 | 13 |
| Gold spent | 8,030 | 7,440 | 7,185 | 8,829 | 5,240 | 8,060 | 7,950 | 10,315 | 9,834 | 4,979 |
| Own jungle monsters | 7 | 98 | 0 | 11 | 0 | 5 | 96 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10016-10016_game_2
Methodology →