LPL · Patch 13.05 · Spring
PlayoffsApr 15, 2023, 11:19 AM · 36.7 min · Game 421Kills10
75.4kGold67.5k
78,809Damage61,583
Scouting line
JD Gaming won: +7.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
369
2/2/10
Bin
1/1/1
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—
—
—
—
—
Kanavi
5/2/8
Xun
1/6/6
—
—
—
—
—
—
Knight
6/1/5
Yagao
2/7/5
—
—
—
—
—
—
Ruler
8/1/5
Elk
4/2/3
—
—
—
—
—
—
MISSING
0/4/14
ON
2/5/7
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—
—
—
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Draft
JD Gaming
Blue sideFirst pick
Gragas369
WukongKanavi
AhriKnight
JinxRuler
ThreshMISSING
Bans




Bilibili Gaming
Red side
FioraBin
ViXun
SyndraYagao
XayahElk
NautilusON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 4
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, Bilibili Gaming.
Biggest lead: JD Gaming +7,902, Bilibili Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (37 min) | JD Gaming +7,902 |
Blue side
JD Gaming
VictoryRed side
Bilibili Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/10 | 5/2/8 | 6/1/5 | 8/1/5 | 0/4/14 | 1/1/1 | 1/6/6 | 2/7/5 | 4/2/3 | 2/5/7 |
| Kill participation | 57.1% | 61.9% | 52.4% | 61.9% | 66.7% | 20% | 70% | 70% | 70% | 90% |
| CS | 294 | 229 | 331 | 437 | 39 | 344 | 187 | 274 | 439 | 32 |
| CS per minute | 8.0 | 6.2 | 9.0 | 11.9 | 1.1 | 9.4 | 5.1 | 7.5 | 12.0 | 0.9 |
| Gold | 13,984 | 14,517 | 17,395 | 20,213 | 9,318 | 15,434 | 10,818 | 13,955 | 18,654 | 8,664 |
| Gold share | 18.5% | 19.2% | 23.1% | 26.8% | 12.4% | 22.9% | 16% | 20.7% | 27.6% | 12.8% |
| Earned gold per minute | 251 | 266 | 344 | 421 | 124 | 291 | 165 | 250 | 379 | 106 |
| Damage to champions | 14,898 | 17,975 | 16,709 | 25,318 | 3,909 | 8,658 | 9,062 | 20,133 | 19,855 | 3,875 |
| Damage share | 18.9% | 22.8% | 21.2% | 32.1% | 5% | 14.1% | 14.7% | 32.7% | 32.2% | 6.3% |
| Damage per minute | 406 | 490 | 455 | 690 | 107 | 236 | 247 | 549 | 541 | 106 |
| Damage taken per minute | 473 | 839 | 448 | 374 | 402 | 731 | 719 | 472 | 436 | 491 |
| Vision score | 36 | 82 | 51 | 86 | 122 | 41 | 60 | 43 | 72 | 129 |
| Wards placed | 8 | 13 | 6 | 18 | 72 | 17 | 9 | 16 | 13 | 80 |
| Wards killed | 4 | 21 | 14 | 22 | 15 | 6 | 14 | 6 | 22 | 12 |
| Control wards | 3 | 10 | 4 | 6 | 19 | 3 | 8 | 4 | 4 | 22 |
| Gold spent | 12,464 | 14,409 | 16,234 | 15,829 | 7,800 | 15,069 | 9,914 | 12,905 | 18,054 | 8,080 |
| Own jungle monsters | 15 | 109 | 4 | 28 | 0 | 11 | 111 | 10 | 35 | 0 |
| Enemy jungle monsters | 0 | 26 | 4 | 2 | 0 | 3 | 6 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10016-10016_game_4
Methodology →