LDL · Patch 13.07 · Split 2
May 05, 2023, 07:12 AM · 32.6 min · Game 225Kills11
69.8kGold54.2k
83,141Damage73,677
Scouting line
Bilibili Gaming Junior closed it: +15.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
lamb
5/2/5
New
4/5/2
—
—
—
—
—
—
Junhao
10/0/7
yekai
2/2/6
—
—
—
—
—
—
Aherusi
5/3/9
Desire
2/11/2
—
—
—
—
—
—
Rise
4/1/5
Ever
3/3/3
—
—
—
—
—
—
Jwei
1/5/6
Michi
0/4/6
—
—
—
—
—
—
Draft
Bilibili Gaming Junior
Blue side
Jaxlamb
Lee SinJunhao
LeBlancAherusi
XayahRise
NautilusJwei
Bans—
Shu Dai Xiong Gaming
Red side
GnarNew
Maokaiyekai
JayceDesire
EzrealEver
KarmaMichi
Bans—
Objectives
Shu Dai Xiong Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming Junior leads; below, Shu Dai Xiong Gaming.
Biggest lead: Bilibili Gaming Junior +15,524, Shu Dai Xiong Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Bilibili Gaming Junior +15,524 |
Blue side
Bilibili Gaming Junior
VictoryRed side
Shu Dai Xiong Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/2/5 | 10/0/7 | 5/3/9 | 4/1/5 | 1/5/6 | 4/5/2 | 2/2/6 | 2/11/2 | 3/3/3 | 0/4/6 |
| Kill participation | 40% | 68% | 56% | 36% | 28% | 54.5% | 72.7% | 36.4% | 54.5% | 54.5% |
| CS | 311 | 227 | 233 | 377 | 44 | 277 | 137 | 272 | 307 | 18 |
| CS per minute | 9.5 | 7.0 | 7.1 | 11.6 | 1.3 | 8.5 | 4.2 | 8.3 | 9.4 | 0.6 |
| Gold | 15,601 | 15,587 | 14,880 | 15,657 | 8,039 | 12,974 | 9,146 | 12,117 | 12,958 | 7,045 |
| Gold share | 22.4% | 22.3% | 21.3% | 22.4% | 11.5% | 23.9% | 16.9% | 22.3% | 23.9% | 13% |
| Earned gold per minute | 347 | 347 | 325 | 349 | 116 | 267 | 150 | 241 | 266 | 85 |
| Damage to champions | 15,424 | 21,065 | 21,078 | 20,049 | 5,525 | 13,098 | 8,055 | 21,135 | 23,857 | 7,532 |
| Damage share | 18.6% | 25.3% | 25.4% | 24.1% | 6.6% | 17.8% | 10.9% | 28.7% | 32.4% | 10.2% |
| Damage per minute | 473 | 646 | 646 | 615 | 169 | 402 | 247 | 648 | 731 | 231 |
| Damage taken per minute | 733 | 1,147 | 556 | 494 | 528 | 724 | 840 | 735 | 523 | 477 |
| Vision score | 30 | 73 | 36 | 51 | 108 | 43 | 50 | 72 | 36 | 79 |
| Wards placed | 16 | 25 | 8 | 15 | 60 | 18 | 14 | 28 | 11 | 57 |
| Wards killed | 3 | 16 | 11 | 18 | 20 | 8 | 14 | 16 | 9 | 9 |
| Control wards | 6 | 12 | 6 | 6 | 19 | 8 | 11 | 6 | 1 | 20 |
| Gold spent | 13,224 | 14,754 | 13,395 | 13,600 | 6,895 | 12,133 | 9,040 | 11,765 | 11,654 | 6,735 |
| Own jungle monsters | 0 | 76 | 0 | 30 | 0 | 2 | 76 | 4 | 17 | 0 |
| Enemy jungle monsters | 18 | 58 | 4 | 13 | 0 | 0 | 17 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10066-10066_game_2
Methodology →