LDL · Patch 13.11 · Split 3
Jun 21, 2023, 11:22 AM · 26.8 min16Kills8
53.5kGold44.6k
67,572Damage46,932
Scouting line
Royal Club won: +8.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
PandaC
5/1/8
hulatang
3/4/1
—
—
—
—
—
—
milkyway
5/1/9
Climber
0/4/3
—
—
—
—
—
—
Xzz
4/1/6
xHun
1/3/2
—
—
—
—
—
—
jiang
1/1/6
Kepler
4/4/1
—
—
—
—
—
—
Bunny
1/4/8
Relive
0/1/7
—
—
—
—
—
—
Draft
Royal Club
Blue side
OrnnPandaC
Kindredmilkyway
AnnieXzz
Apheliosjiang
NautilusBunny
Bans—
Ji Jie Hao (集结号)
Red side
K'Santehulatang
Xin ZhaoClimber
GragasxHun
LucianKepler
NamiRelive
Bans—
Objectives
Ji Jie Hao (集结号)
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 3
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Club leads; below, Ji Jie Hao (集结号).
Biggest lead: Royal Club +8,877, Ji Jie Hao (集结号) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Royal Club +8,877 |
Blue side
Royal Club
VictoryRed side
Ji Jie Hao (集结号)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/1/8 | 5/1/9 | 4/1/6 | 1/1/6 | 1/4/8 | 3/4/1 | 0/4/3 | 1/3/2 | 4/4/1 | 0/1/7 |
| Kill participation | 81.3% | 87.5% | 62.5% | 43.8% | 56.3% | 50% | 37.5% | 37.5% | 62.5% | 87.5% |
| CS | 202 | 213 | 237 | 215 | 34 | 210 | 161 | 193 | 276 | 11 |
| CS per minute | 7.5 | 8.0 | 8.9 | 8.0 | 1.3 | 7.8 | 6.0 | 7.2 | 10.3 | 0.4 |
| Gold | 11,736 | 13,091 | 11,632 | 9,892 | 7,168 | 9,917 | 8,460 | 8,250 | 11,975 | 6,040 |
| Gold share | 21.9% | 24.5% | 21.7% | 18.5% | 13.4% | 22.2% | 19% | 18.5% | 26.8% | 13.5% |
| Earned gold per minute | 306 | 356 | 302 | 237 | 135 | 238 | 183 | 176 | 315 | 93 |
| Damage to champions | 14,425 | 20,295 | 19,101 | 8,504 | 5,247 | 11,144 | 7,572 | 7,718 | 14,805 | 5,693 |
| Damage share | 21.3% | 30% | 28.3% | 12.6% | 7.8% | 23.7% | 16.1% | 16.4% | 31.5% | 12.1% |
| Damage per minute | 539 | 758 | 714 | 318 | 196 | 416 | 283 | 288 | 553 | 213 |
| Damage taken per minute | 986 | 750 | 326 | 220 | 492 | 806 | 1,013 | 720 | 562 | 184 |
| Vision score | 17 | 37 | 34 | 21 | 89 | 27 | 51 | 22 | 35 | 72 |
| Wards placed | 9 | 5 | 9 | 8 | 46 | 11 | 9 | 8 | 10 | 35 |
| Wards killed | 1 | 12 | 5 | 8 | 9 | 4 | 14 | 2 | 10 | 9 |
| Control wards | 2 | 4 | 7 | 3 | 14 | 6 | 8 | 4 | 4 | 13 |
| Gold spent | 10,565 | 11,360 | 10,509 | 8,955 | 6,235 | 9,590 | 8,270 | 7,890 | 11,609 | 5,570 |
| Own jungle monsters | 0 | 116 | 0 | 0 | 0 | 0 | 96 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 28 | 0 | 0 | 0 | 0 | 8 | 1 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10246-10246_game_1
Methodology →