LDL · Patch 13.11 · Split 3
Jun 21, 2023, 12:15 PM · 31.4 min · Game 210Kills24
54.2kGold64.2k
89,020Damage80,121
Scouting line
Royal Club closed it: +10.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
hulatang
1/6/6
PandaC
2/3/10
—
—
—
—
—
—
Climber
2/7/3
milkyway
5/0/14
—
—
—
—
—
—
xHun
5/6/2
Xzz
11/0/8
—
—
—
—
—
—
Kepler
2/2/5
jiang
5/4/5
—
—
—
—
—
—
Relive
0/3/7
Bunny
1/3/18
—
—
—
—
—
—
Draft
Ji Jie Hao (集结号)
Blue side
Jaxhulatang
WukongClimber
SyndraxHun
ZeriKepler
LuluRelive
Bans—
Royal Club
Red side
MalphitePandaC
Xin Zhaomilkyway
AhriXzz
Xayahjiang
RakanBunny
Bans—
Objectives
Royal Club
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Royal Club.
Biggest lead: Ji Jie Hao (集结号) +0, Royal Club +10,025. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Royal Club +10,025 |
Blue side
Ji Jie Hao (集结号)
DefeatRed side
Royal Club
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/6/6 | 2/7/3 | 5/6/2 | 2/2/5 | 0/3/7 | 2/3/10 | 5/0/14 | 11/0/8 | 5/4/5 | 1/3/18 |
| Kill participation | 70% | 50% | 70% | 70% | 70% | 50% | 79.2% | 79.2% | 41.7% | 79.2% |
| CS | 244 | 156 | 253 | 378 | 8 | 233 | 215 | 239 | 286 | 42 |
| CS per minute | 7.8 | 5.0 | 8.1 | 12.0 | 0.3 | 7.4 | 6.8 | 7.6 | 9.1 | 1.3 |
| Gold | 11,411 | 9,532 | 12,640 | 14,269 | 6,350 | 12,286 | 13,748 | 14,955 | 14,007 | 9,231 |
| Gold share | 21.1% | 17.6% | 23.3% | 26.3% | 11.7% | 19.1% | 21.4% | 23.3% | 21.8% | 14.4% |
| Earned gold per minute | 232 | 172 | 271 | 323 | 71 | 260 | 307 | 345 | 315 | 163 |
| Damage to champions | 21,942 | 11,364 | 24,549 | 27,506 | 3,659 | 13,194 | 16,825 | 27,426 | 16,241 | 6,435 |
| Damage share | 24.6% | 12.8% | 27.6% | 30.9% | 4.1% | 16.5% | 21% | 34.2% | 20.3% | 8% |
| Damage per minute | 699 | 362 | 782 | 876 | 117 | 420 | 536 | 873 | 517 | 205 |
| Damage taken per minute | 975 | 1,068 | 479 | 446 | 291 | 841 | 1,491 | 734 | 449 | 547 |
| Vision score | 35 | 35 | 29 | 73 | 71 | 28 | 39 | 35 | 44 | 123 |
| Wards placed | 15 | 7 | 19 | 31 | 41 | 18 | 5 | 9 | 13 | 56 |
| Wards killed | 4 | 7 | 2 | 23 | 6 | 3 | 13 | 10 | 11 | 19 |
| Control wards | 5 | 7 | 9 | 1 | 13 | 9 | 4 | 4 | 10 | 16 |
| Gold spent | 11,105 | 8,260 | 12,110 | 14,133 | 5,554 | 11,845 | 11,990 | 11,904 | 13,025 | 8,169 |
| Own jungle monsters | 2 | 95 | 0 | 31 | 0 | 0 | 108 | 4 | 12 | 0 |
| Enemy jungle monsters | 6 | 11 | 1 | 1 | 0 | 0 | 23 | 1 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10246-10246_game_2
Methodology →