LDL · Patch 13.12 · Split 3
Jul 16, 2023, 11:48 AM · 29.8 min · Game 27Kills22
51.5kGold60.4k
58,049Damage76,553
Scouting line
Ji Jie Hao (集结号) closed it: +8.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Wen
4/4/1
Myths
3/2/6
—
—
—
—
—
—
Liweier
0/6/5
Climber
3/0/15
—
—
—
—
—
—
M G
3/3/2
xHun
2/4/16
—
—
—
—
—
—
Shaoye
0/4/1
xLiang
13/0/4
—
—
—
—
—
—
Ke
0/5/3
Ycx
1/1/20
—
—
—
—
—
—
Draft
Invictus Gaming Young
Blue side
FioraWen
MaokaiLiweier
AhriM G
Kai'SaShaoye
NautilusKe
Bans—
Ji Jie Hao (集结号)
Red side
OrnnMyths
WukongClimber
AnniexHun
ApheliosxLiang
BraumYcx
Bans—
Objectives
Ji Jie Hao (集结号)
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 4
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Invictus Gaming Young leads; below, Ji Jie Hao (集结号).
Biggest lead: Invictus Gaming Young +0, Ji Jie Hao (集结号) +8,871. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Ji Jie Hao (集结号) +8,871 |
Blue side
Invictus Gaming Young
DefeatRed side
Ji Jie Hao (集结号)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/4/1 | 0/6/5 | 3/3/2 | 0/4/1 | 0/5/3 | 3/2/6 | 3/0/15 | 2/4/16 | 13/0/4 | 1/1/20 |
| Kill participation | 71.4% | 71.4% | 71.4% | 14.3% | 42.9% | 40.9% | 81.8% | 81.8% | 77.3% | 95.5% |
| CS | 230 | 165 | 223 | 278 | 36 | 228 | 180 | 218 | 314 | 33 |
| CS per minute | 7.7 | 5.5 | 7.5 | 9.3 | 1.2 | 7.7 | 6.0 | 7.3 | 10.5 | 1.1 |
| Gold | 12,664 | 10,228 | 10,893 | 11,172 | 6,534 | 11,020 | 11,704 | 11,368 | 17,852 | 8,418 |
| Gold share | 24.6% | 19.9% | 21.2% | 21.7% | 12.7% | 18.3% | 19.4% | 18.8% | 29.6% | 13.9% |
| Earned gold per minute | 294 | 212 | 234 | 244 | 88 | 239 | 262 | 250 | 468 | 151 |
| Damage to champions | 17,508 | 14,426 | 13,711 | 9,193 | 3,211 | 11,167 | 13,112 | 18,784 | 27,082 | 6,408 |
| Damage share | 30.2% | 24.9% | 23.6% | 15.8% | 5.5% | 14.6% | 17.1% | 24.5% | 35.4% | 8.4% |
| Damage per minute | 588 | 485 | 461 | 309 | 108 | 375 | 440 | 631 | 910 | 215 |
| Damage taken per minute | 1,040 | 1,242 | 534 | 371 | 471 | 748 | 990 | 426 | 198 | 509 |
| Vision score | 40 | 29 | 33 | 24 | 102 | 29 | 61 | 32 | 37 | 101 |
| Wards placed | 15 | 6 | 7 | 11 | 51 | 13 | 9 | 14 | 12 | 51 |
| Wards killed | 6 | 3 | 9 | 7 | 10 | 1 | 19 | 3 | 10 | 9 |
| Control wards | 9 | 5 | 5 | 4 | 16 | 7 | 7 | 11 | 4 | 13 |
| Gold spent | 11,795 | 9,970 | 10,825 | 10,475 | 6,030 | 10,135 | 10,159 | 10,314 | 15,569 | 7,210 |
| Own jungle monsters | 3 | 109 | 0 | 8 | 0 | 0 | 91 | 0 | 18 | 0 |
| Enemy jungle monsters | 5 | 8 | 0 | 0 | 0 | 0 | 21 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10312-10312_game_2
Methodology →