LPL · Patch 13.12 · Summer
Jun 30, 2023, 09:16 AM · 39 min15Kills20
72.4kGold76.0k
104,544Damage100,470
Scouting line
Anyone's Legend won: +3.7k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
2/6/7
Zdz
2/3/17
—
—
—
—
—
—
Leyan
3/3/5
Xiaohao
4/0/15
—
—
—
—
—
—
Strive
2/2/8
Harder
8/2/6
—
—
—
—
—
—
Assum
7/3/5
iBoy
5/6/7
—
—
—
—
—
—
Feather
1/6/9
Zorah
1/4/17
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
RenektonXiaoxu
WukongLeyan
NeekoStrive
Kai'SaAssum
RellFeather
Bans




Anyone's Legend
Red side
OrnnZdz
ViegoXiaohao
AzirHarder
TristanaiBoy
MilioZorah
Bans




Objectives
Anyone's Legend
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 2
- Barons
- 1
- 7
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Anyone's Legend.
Biggest lead: Rare Atom +0, Anyone's Legend +3,681. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (39 min) | Anyone's Legend +3,681 |
Blue side
Rare Atom
DefeatRed side
Anyone's Legend
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/6/7 | 3/3/5 | 2/2/8 | 7/3/5 | 1/6/9 | 2/3/17 | 4/0/15 | 8/2/6 | 5/6/7 | 1/4/17 |
| Kill participation | 60% | 53.3% | 66.7% | 80% | 66.7% | 95% | 95% | 70% | 60% | 90% |
| CS | 315 | 248 | 305 | 408 | 37 | 261 | 259 | 371 | 348 | 44 |
| CS per minute | 8.1 | 6.4 | 7.8 | 10.5 | 0.9 | 6.7 | 6.6 | 9.5 | 8.9 | 1.1 |
| Gold | 14,687 | 14,741 | 14,748 | 18,986 | 9,191 | 14,419 | 16,008 | 18,742 | 17,084 | 9,781 |
| Gold share | 20.3% | 20.4% | 20.4% | 26.2% | 12.7% | 19% | 21.1% | 24.6% | 22.5% | 12.9% |
| Earned gold per minute | 247 | 248 | 248 | 357 | 106 | 240 | 281 | 351 | 308 | 121 |
| Damage to champions | 25,821 | 12,592 | 16,218 | 45,441 | 4,472 | 26,636 | 20,349 | 29,010 | 21,203 | 3,272 |
| Damage share | 24.7% | 12% | 15.5% | 43.5% | 4.3% | 26.5% | 20.3% | 28.9% | 21.1% | 3.3% |
| Damage per minute | 662 | 323 | 415 | 1,164 | 115 | 682 | 521 | 743 | 543 | 84 |
| Damage taken per minute | 1,244 | 1,018 | 414 | 357 | 482 | 1,102 | 902 | 536 | 552 | 476 |
| Vision score | 49 | 92 | 62 | 51 | 133 | 28 | 61 | 51 | 40 | 130 |
| Wards placed | 20 | 16 | 16 | 15 | 72 | 10 | 12 | 18 | 16 | 69 |
| Wards killed | 5 | 28 | 13 | 15 | 12 | 3 | 18 | 9 | 11 | 20 |
| Control wards | 11 | 14 | 9 | 5 | 25 | 3 | 10 | 5 | 5 | 22 |
| Gold spent | 14,564 | 14,349 | 14,689 | 18,644 | 8,930 | 13,149 | 14,629 | 16,209 | 14,909 | 9,560 |
| Own jungle monsters | 10 | 141 | 8 | 22 | 0 | 0 | 160 | 0 | 18 | 0 |
| Enemy jungle monsters | 8 | 15 | 2 | 1 | 0 | 0 | 11 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10331-10331_game_1
Methodology →