LPL · Patch 13.12 · Summer
Jun 30, 2023, 10:17 AM · 29 min · Game 25Kills10
47.1kGold57.8k
29,262Damage43,638
Scouting line
Anyone's Legend closed it: +10.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
1/2/1
Zdz
1/2/2
—
—
—
—
—
—
Leyan
0/2/2
Xiaohao
2/0/6
—
—
—
—
—
—
Strive
1/1/2
Harder
2/2/5
—
—
—
—
—
—
Assum
3/1/1
iBoy
5/0/5
—
—
—
—
—
—
Feather
0/4/4
Zorah
0/1/9
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
K'SanteXiaoxu
WukongLeyan
AnnieStrive
JinxAssum
RakanFeather
Bans




Anyone's Legend
Red side
GnarZdz
NocturneXiaohao
AhriHarder
ApheliosiBoy
NautilusZorah
Bans




Objectives
Anyone's Legend
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Anyone's Legend.
Biggest lead: Rare Atom +0, Anyone's Legend +10,666. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Anyone's Legend +10,666 |
Blue side
Rare Atom
DefeatRed side
Anyone's Legend
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/1 | 0/2/2 | 1/1/2 | 3/1/1 | 0/4/4 | 1/2/2 | 2/0/6 | 2/2/5 | 5/0/5 | 0/1/9 |
| Kill participation | 40% | 40% | 60% | 80% | 80% | 30% | 80% | 70% | 100% | 90% |
| CS | 237 | 167 | 212 | 304 | 26 | 293 | 212 | 240 | 309 | 35 |
| CS per minute | 8.2 | 5.8 | 7.3 | 10.5 | 0.9 | 10.1 | 7.3 | 8.3 | 10.7 | 1.2 |
| Gold | 10,066 | 8,922 | 9,627 | 12,346 | 6,130 | 12,728 | 10,705 | 10,986 | 15,936 | 7,402 |
| Gold share | 21.4% | 18.9% | 20.4% | 26.2% | 13% | 22% | 18.5% | 19% | 27.6% | 12.8% |
| Earned gold per minute | 215 | 176 | 200 | 294 | 80 | 307 | 237 | 247 | 418 | 123 |
| Damage to champions | 4,194 | 2,987 | 9,376 | 10,761 | 1,944 | 12,627 | 6,433 | 9,030 | 12,041 | 3,507 |
| Damage share | 14.3% | 10.2% | 32% | 36.8% | 6.6% | 28.9% | 14.7% | 20.7% | 27.6% | 8% |
| Damage per minute | 145 | 103 | 323 | 371 | 67 | 436 | 222 | 312 | 415 | 121 |
| Damage taken per minute | 610 | 720 | 185 | 243 | 332 | 494 | 811 | 312 | 109 | 274 |
| Vision score | 24 | 57 | 24 | 31 | 78 | 33 | 62 | 36 | 32 | 98 |
| Wards placed | 14 | 7 | 6 | 11 | 44 | 13 | 25 | 8 | 14 | 57 |
| Wards killed | 0 | 23 | 10 | 8 | 6 | 5 | 9 | 10 | 7 | 11 |
| Control wards | 4 | 5 | 4 | 6 | 17 | 9 | 8 | 5 | 8 | 21 |
| Gold spent | 9,364 | 8,859 | 8,960 | 11,955 | 5,849 | 11,602 | 9,890 | 9,744 | 14,429 | 6,930 |
| Own jungle monsters | 7 | 92 | 4 | 18 | 0 | 4 | 137 | 0 | 11 | 0 |
| Enemy jungle monsters | 0 | 3 | 0 | 0 | 0 | 5 | 5 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10331-10331_game_2
Methodology →