LPL · Patch 13.12 · Summer
Jul 02, 2023, 09:15 AM · 27.1 min1Kills18
43.2kGold56.2k
38,201Damage52,455
Scouting line
Top Esports won: +13.0k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
0/3/0
Wayward
1/0/4
—
—
—
—
—
—
Leyan
1/2/0
Tian
4/1/8
—
—
—
—
—
—
Strive
0/4/1
Rookie
5/0/7
—
—
—
—
—
—
Assum
0/4/0
JackeyLove
7/0/5
—
—
—
—
—
—
Baolan
0/5/1
Mark
1/0/10
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
GnarXiaoxu
SejuaniLeyan
TristanaStrive
VarusAssum
HeimerdingerBaolan
Bans




Top Esports
Red side
K'SanteWayward
ViTian
AhriRookie
Kai'SaJackeyLove
RakanMark
Bans




Objectives
Top Esports
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 3
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Top Esports.
Biggest lead: Rare Atom +0, Top Esports +12,994. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Top Esports +12,994 |
Blue side
Rare Atom
DefeatRed side
Top Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 1 / 0 / 4(5) | 242 8.9/m | ||
| 4 / 1 / 8(12) | 187 6.9/m | ||
| 5 / 0 / 7(12) | 249 9.2/m | ||
| 7 / 0 / 5(12) | 292 10.8/m | ||
| 1 / 0 / 10(11) | 44 1.6/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/0 | 1/2/0 | 0/4/1 | 0/4/0 | 0/5/1 | 1/0/4 | 4/1/8 | 5/0/7 | 7/0/5 | 1/0/10 |
| Kill participation | 0% | 100% | 100% | 0% | 100% | 27.8% | 66.7% | 66.7% | 66.7% | 61.1% |
| CS | 271 | 154 | 233 | 264 | 18 | 242 | 187 | 249 | 292 | 44 |
| CS per minute | 10.0 | 5.7 | 8.6 | 9.7 | 0.7 | 8.9 | 6.9 | 9.2 | 10.8 | 1.6 |
| Gold | 11,047 | 7,877 | 9,096 | 9,525 | 5,701 | 10,191 | 11,716 | 12,729 | 14,072 | 7,532 |
| Gold share | 25.5% | 18.2% | 21% | 22% | 13.2% | 18.1% | 20.8% | 22.6% | 25% | 13.4% |
| Earned gold per minute | 275 | 158 | 203 | 219 | 78 | 243 | 300 | 337 | 387 | 145 |
| Damage to champions | 12,552 | 4,038 | 6,835 | 7,857 | 6,919 | 6,189 | 11,126 | 14,801 | 17,301 | 3,038 |
| Damage share | 32.9% | 10.6% | 17.9% | 20.6% | 18.1% | 11.8% | 21.2% | 28.2% | 33% | 5.8% |
| Damage per minute | 463 | 149 | 252 | 290 | 255 | 228 | 411 | 546 | 638 | 112 |
| Damage taken per minute | 557 | 692 | 490 | 457 | 402 | 594 | 769 | 359 | 255 | 327 |
| Vision score | 30 | 42 | 24 | 15 | 84 | 33 | 50 | 23 | 44 | 103 |
| Wards placed | 11 | 8 | 8 | 10 | 49 | 14 | 10 | 9 | 11 | 40 |
| Wards killed | 3 | 13 | 5 | 2 | 10 | 2 | 14 | 3 | 13 | 19 |
| Control wards | 3 | 4 | 2 | 3 | 14 | 4 | 8 | 6 | 6 | 12 |
| Gold spent | 10,158 | 7,665 | 8,960 | 9,445 | 5,645 | 8,330 | 8,520 | 10,665 | 11,535 | 6,085 |
| Own jungle monsters | 12 | 95 | 4 | 9 | 0 | 1 | 92 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 0 | 28 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10337-10337_game_1
Methodology →