LPL · Patch 13.12 · Summer
Jul 02, 2023, 10:02 AM · 31.3 min · Game 211Kills25
56.4kGold67.0k
66,776Damage81,955
Scouting line
Top Esports closed it: +10.6k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
4/3/2
Wayward
6/2/7
—
—
—
—
—
—
Leyan
4/5/6
Tian
4/4/19
—
—
—
—
—
—
Strive
0/6/8
Rookie
8/2/13
—
—
—
—
—
—
Assum
2/5/6
JackeyLove
7/1/12
—
—
—
—
—
—
Baolan
1/6/8
Mark
0/2/23
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
GnarXiaoxu
NocturneLeyan
NeekoStrive
AsheAssum
BraumBaolan
Bans




Top Esports
Red side
K'SanteWayward
MaokaiTian
JayceRookie
Kai'SaJackeyLove
RellMark
Bans




Objectives
Top Esports
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 2
- 3
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Top Esports.
Biggest lead: Rare Atom +0, Top Esports +10,569. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Top Esports +10,569 |
Blue side
Rare Atom
DefeatRed side
Top Esports
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 6 / 2 / 7(6.5) | 241 7.7/m | ||
| 4 / 4 / 19(5.75) | 202 6.5/m | ||
| 8 / 2 / 13(10.5) | 255 8.1/m | ||
| 7 / 1 / 12(19) | 314 10.0/m | ||
| 0 / 2 / 23(11.5) | 39 1.2/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/3/2 | 4/5/6 | 0/6/8 | 2/5/6 | 1/6/8 | 6/2/7 | 4/4/19 | 8/2/13 | 7/1/12 | 0/2/23 |
| Kill participation | 54.5% | 90.9% | 72.7% | 72.7% | 81.8% | 52% | 92% | 84% | 76% | 92% |
| CS | 328 | 163 | 226 | 272 | 34 | 241 | 202 | 255 | 314 | 39 |
| CS per minute | 10.5 | 5.2 | 7.2 | 8.7 | 1.1 | 7.7 | 6.5 | 8.1 | 10.0 | 1.2 |
| Gold | 15,784 | 10,964 | 9,878 | 12,626 | 7,180 | 13,476 | 13,045 | 15,018 | 16,298 | 9,164 |
| Gold share | 28% | 19.4% | 17.5% | 22.4% | 12.7% | 20.1% | 19.5% | 22.4% | 24.3% | 13.7% |
| Earned gold per minute | 373 | 219 | 184 | 272 | 98 | 299 | 285 | 348 | 389 | 161 |
| Damage to champions | 18,438 | 12,014 | 13,911 | 17,593 | 4,820 | 12,098 | 13,905 | 25,268 | 25,342 | 5,342 |
| Damage share | 27.6% | 18% | 20.8% | 26.3% | 7.2% | 14.8% | 17% | 30.8% | 30.9% | 6.5% |
| Damage per minute | 589 | 384 | 444 | 562 | 154 | 386 | 444 | 807 | 809 | 171 |
| Damage taken per minute | 742 | 932 | 575 | 529 | 556 | 625 | 1,107 | 486 | 279 | 494 |
| Vision score | 38 | 60 | 19 | 40 | 91 | 38 | 52 | 38 | 39 | 113 |
| Wards placed | 16 | 25 | 10 | 10 | 61 | 16 | 13 | 14 | 8 | 52 |
| Wards killed | 8 | 12 | 2 | 9 | 13 | 8 | 16 | 11 | 12 | 16 |
| Control wards | 7 | 5 | 3 | 4 | 23 | 6 | 9 | 10 | 3 | 16 |
| Gold spent | 15,187 | 10,955 | 9,610 | 12,487 | 7,065 | 12,274 | 12,234 | 13,609 | 14,899 | 8,560 |
| Own jungle monsters | 16 | 96 | 0 | 6 | 0 | 0 | 93 | 0 | 6 | 0 |
| Enemy jungle monsters | 12 | 18 | 0 | 0 | 0 | 0 | 32 | 0 | 8 | 2 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10337-10337_game_2
Methodology →