LPL · Patch 13.12 · Summer
Jul 12, 2023, 11:22 AM · 46.8 min23Kills33
91.5kGold94.4k
155,182Damage171,222
Scouting line
Royal Never Give Up won: +2.9k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Bin
2/7/6
Breathe
11/4/2
—
—
—
—
—
—
Xun
8/6/4
Wei
3/4/13
—
—
—
—
—
—
Yagao
4/4/3
Tangyuan
3/4/13
—
—
—
—
—
—
Elk
8/7/7
LP
11/7/9
—
—
—
—
—
—
ON
1/9/14
LvMao
5/4/14
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—
—
—
—
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Draft
Bilibili Gaming
Blue sideFirst pick
RenektonBin
KindredXun
LeBlancYagao
XayahElk
BlitzcrankON
Bans




Royal Never Give Up
Red side
JaxBreathe
SejuaniWei
NeekoTangyuan
ApheliosLP
LeonaLvMao
Bans




Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 2
- Dragons
- 4
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 3
- 8
- Towers
- 9
- 0
- Plates
- 0
- 4
- Inhibitors
- 2
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Bilibili Gaming leads; below, Royal Never Give Up.
Biggest lead: Bilibili Gaming +0, Royal Never Give Up +2,922. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (47 min) | Royal Never Give Up +2,922 |
Blue side
Bilibili Gaming
DefeatRed side
Royal Never Give Up
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/7/6 | 8/6/4 | 4/4/3 | 8/7/7 | 1/9/14 | 11/4/2 | 3/4/13 | 3/4/13 | 11/7/9 | 5/4/14 |
| Kill participation | 34.8% | 52.2% | 30.4% | 65.2% | 65.2% | 39.4% | 48.5% | 48.5% | 60.6% | 57.6% |
| CS | 377 | 319 | 447 | 438 | 42 | 424 | 236 | 351 | 455 | 44 |
| CS per minute | 8.1 | 6.8 | 9.6 | 9.4 | 0.9 | 9.1 | 5.0 | 7.5 | 9.7 | 0.9 |
| Gold | 17,667 | 19,201 | 21,660 | 21,751 | 11,172 | 23,291 | 15,033 | 18,891 | 24,183 | 12,975 |
| Gold share | 19.3% | 21% | 23.7% | 23.8% | 12.2% | 24.7% | 15.9% | 20% | 25.6% | 13.7% |
| Earned gold per minute | 249 | 282 | 335 | 337 | 111 | 370 | 193 | 276 | 389 | 149 |
| Damage to champions | 26,338 | 38,572 | 31,465 | 49,844 | 8,963 | 40,025 | 17,314 | 31,046 | 71,156 | 11,681 |
| Damage share | 17% | 24.9% | 20.3% | 32.1% | 5.8% | 23.4% | 10.1% | 18.1% | 41.6% | 6.8% |
| Damage per minute | 563 | 825 | 673 | 1,066 | 192 | 856 | 370 | 664 | 1,522 | 250 |
| Damage taken per minute | 1,333 | 906 | 762 | 636 | 729 | 922 | 984 | 478 | 836 | 686 |
| Vision score | 62 | 92 | 39 | 75 | 184 | 58 | 87 | 52 | 45 | 168 |
| Wards placed | 27 | 14 | 3 | 21 | 103 | 24 | 31 | 19 | 20 | 95 |
| Wards killed | 8 | 26 | 15 | 27 | 19 | 8 | 17 | 7 | 13 | 19 |
| Control wards | 11 | 13 | 2 | 7 | 40 | 7 | 28 | 9 | 6 | 26 |
| Gold spent | 15,774 | 18,727 | 19,703 | 20,869 | 10,720 | 21,304 | 14,174 | 18,544 | 23,428 | 12,270 |
| Own jungle monsters | 5 | 177 | 3 | 43 | 0 | 4 | 125 | 4 | 39 | 0 |
| Enemy jungle monsters | 0 | 21 | 19 | 0 | 0 | 3 | 11 | 1 | 3 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10366-10366_game_1
Methodology →