LPL · Patch 13.12 · Summer
Jul 12, 2023, 12:29 PM · 32.3 min · Game 215Kills20
56.5kGold68.7k
71,095Damage86,127
Scouting line
Bilibili Gaming closed it: +12.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
2/2/2
Bin
5/1/6
—
—
—
—
—
—
Wei
5/3/8
Xun
2/2/11
—
—
—
—
—
—
Tangyuan
3/4/8
Yagao
5/2/11
—
—
—
—
—
—
LP
3/4/6
Elk
7/4/8
—
—
—
—
—
—
LvMao
2/7/5
ON
1/6/16
—
—
—
—
—
—
Draft
Royal Never Give Up
Blue sideFirst pick
K'SanteBreathe
ViegoWei
AnnieTangyuan
Kai'SaLP
SettLvMao
Bans




Bilibili Gaming
Red side
RenektonBin
MaokaiXun
JayceYagao
ApheliosElk
AlistarON
Bans




Objectives
Bilibili Gaming
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 2
- 1
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Bilibili Gaming.
Biggest lead: Royal Never Give Up +0, Bilibili Gaming +12,172. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Bilibili Gaming +12,172 |
Blue side
Royal Never Give Up
DefeatRed side
Bilibili Gaming
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/2 | 5/3/8 | 3/4/8 | 3/4/6 | 2/7/5 | 5/1/6 | 2/2/11 | 5/2/11 | 7/4/8 | 1/6/16 |
| Kill participation | 26.7% | 86.7% | 73.3% | 60% | 46.7% | 55% | 65% | 80% | 75% | 85% |
| CS | 270 | 177 | 260 | 315 | 42 | 312 | 177 | 261 | 306 | 44 |
| CS per minute | 8.4 | 5.5 | 8.1 | 9.8 | 1.3 | 9.7 | 5.5 | 8.1 | 9.5 | 1.4 |
| Gold | 11,320 | 12,292 | 11,679 | 13,801 | 7,441 | 14,632 | 12,391 | 15,180 | 16,714 | 9,788 |
| Gold share | 20% | 21.7% | 20.7% | 24.4% | 13.2% | 21.3% | 18% | 22.1% | 24.3% | 14.2% |
| Earned gold per minute | 220 | 250 | 231 | 297 | 100 | 322 | 253 | 339 | 387 | 172 |
| Damage to champions | 8,442 | 13,256 | 21,757 | 20,444 | 7,196 | 14,644 | 20,479 | 23,429 | 23,099 | 4,476 |
| Damage share | 11.9% | 18.6% | 30.6% | 28.8% | 10.1% | 17% | 23.8% | 27.2% | 26.8% | 5.2% |
| Damage per minute | 261 | 411 | 674 | 633 | 223 | 454 | 634 | 726 | 716 | 139 |
| Damage taken per minute | 710 | 884 | 480 | 539 | 730 | 830 | 901 | 496 | 378 | 708 |
| Vision score | 39 | 53 | 37 | 51 | 113 | 33 | 34 | 57 | 49 | 119 |
| Wards placed | 14 | 20 | 9 | 28 | 56 | 14 | 10 | 10 | 15 | 61 |
| Wards killed | 6 | 14 | 8 | 10 | 16 | 7 | 6 | 18 | 19 | 17 |
| Control wards | 7 | 20 | 8 | 7 | 22 | 5 | 10 | 6 | 5 | 27 |
| Gold spent | 11,124 | 10,853 | 11,394 | 13,219 | 6,770 | 12,449 | 11,294 | 12,384 | 15,444 | 9,765 |
| Own jungle monsters | 5 | 130 | 0 | 16 | 0 | 7 | 102 | 17 | 16 | 0 |
| Enemy jungle monsters | 0 | 8 | 0 | 0 | 0 | 3 | 6 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10366-10366_game_2
Methodology →