Scouting line
Oh My God won: +14.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Xiaoxu
1/5/2
shanji
6/1/8
—
—
—
—
—
—
Leyan
0/4/4
Aki
3/1/14
—
—
—
—
—
—
Strive
2/2/2
Creme
5/0/8
—
—
—
—
—
—
Assum
2/3/2
Able
5/2/10
—
—
—
—
—
—
Baolan
0/6/4
ppgod
1/1/16
—
—
—
—
—
—
Draft
Rare Atom
Blue sideFirst pick
RenektonXiaoxu
SejuaniLeyan
JayceStrive
JinxAssum
NautilusBaolan
Bans




Oh My God
Red side
K'Santeshanji
MaokaiAki
TristanaCreme
XayahAble
Rakanppgod
Bans




Objectives
Oh My God
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 0
- Barons
- 1
- 2
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Rare Atom leads; below, Oh My God.
Biggest lead: Rare Atom +0, Oh My God +14,625. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Oh My God +14,625 |
Blue side
Rare Atom
DefeatRed side
Oh My God
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/5/2 | 0/4/4 | 2/2/2 | 2/3/2 | 0/6/4 | 6/1/8 | 3/1/14 | 5/0/8 | 5/2/10 | 1/1/16 |
| Kill participation | 60% | 80% | 80% | 80% | 80% | 70% | 85% | 65% | 75% | 85% |
| CS | 220 | 131 | 249 | 227 | 37 | 205 | 159 | 288 | 236 | 37 |
| CS per minute | 8.4 | 5.0 | 9.6 | 8.7 | 1.4 | 7.9 | 6.1 | 11.0 | 9.1 | 1.4 |
| Gold | 9,364 | 7,804 | 10,024 | 9,942 | 5,470 | 11,685 | 11,423 | 14,329 | 12,070 | 7,722 |
| Gold share | 22% | 18.3% | 23.5% | 23.3% | 12.8% | 20.4% | 20% | 25% | 21.1% | 13.5% |
| Earned gold per minute | 226 | 166 | 252 | 248 | 77 | 315 | 305 | 417 | 330 | 163 |
| Damage to champions | 11,369 | 5,540 | 13,492 | 20,043 | 4,529 | 15,860 | 15,783 | 18,752 | 20,604 | 3,833 |
| Damage share | 20.7% | 10.1% | 24.5% | 36.5% | 8.2% | 21.2% | 21.1% | 25.1% | 27.5% | 5.1% |
| Damage per minute | 436 | 213 | 518 | 769 | 174 | 608 | 605 | 719 | 790 | 147 |
| Damage taken per minute | 1,070 | 885 | 585 | 388 | 605 | 594 | 918 | 449 | 443 | 586 |
| Vision score | 19 | 38 | 19 | 18 | 69 | 24 | 38 | 37 | 35 | 78 |
| Wards placed | 12 | 7 | 9 | 9 | 38 | 10 | 6 | 11 | 8 | 33 |
| Wards killed | 1 | 10 | 2 | 4 | 5 | 2 | 6 | 14 | 9 | 10 |
| Control wards | 4 | 5 | 2 | 3 | 12 | 6 | 5 | 2 | 2 | 11 |
| Gold spent | 9,165 | 6,855 | 9,865 | 9,365 | 5,220 | 11,265 | 10,034 | 11,710 | 9,639 | 6,455 |
| Own jungle monsters | 4 | 87 | 3 | 9 | 0 | 0 | 82 | 4 | 8 | 0 |
| Enemy jungle monsters | 3 | 3 | 0 | 0 | 0 | 4 | 6 | 4 | 2 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10378-10378_game_1
Methodology →