LPL · Patch 13.12 · Summer
Jul 17, 2023, 09:14 AM · 28.6 min14Kills11
56.9kGold48.4k
53,998Damage38,524
Scouting line
Royal Never Give Up closed it: +8.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
6/2/5
Decade
3/4/1
—
—
—
—
—
—
Wei
4/1/7
Meteor
0/3/5
—
—
—
—
—
—
Tangyuan
2/1/2
haichao
2/2/4
—
—
—
—
—
—
LP
2/3/6
Lpc
6/1/3
—
—
—
—
—
—
LvMao
0/4/8
Jinjiao
0/4/9
—
—
—
—
—
—
Draft
Royal Never Give Up
Blue sideFirst pick
RumbleBreathe
NocturneWei
NeekoTangyuan
ApheliosLP
NautilusLvMao
Bans




LGD Gaming
Red side
K'SanteDecade
MaokaiMeteor
Jaycehaichao
Kai'SaLpc
AlistarJinjiao
Bans




Objectives
LGD Gaming
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, LGD Gaming.
Biggest lead: Royal Never Give Up +8,487, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Royal Never Give Up +8,487 |
Blue side
Royal Never Give Up
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/5 | 4/1/7 | 2/1/2 | 2/3/6 | 0/4/8 | 3/4/1 | 0/3/5 | 2/2/4 | 6/1/3 | 0/4/9 |
| Kill participation | 78.6% | 78.6% | 28.6% | 57.1% | 57.1% | 36.4% | 45.5% | 54.5% | 81.8% | 81.8% |
| CS | 224 | 177 | 283 | 286 | 40 | 222 | 169 | 230 | 304 | 33 |
| CS per minute | 7.8 | 6.2 | 9.9 | 10.0 | 1.4 | 7.8 | 5.9 | 8.0 | 10.6 | 1.2 |
| Gold | 12,959 | 12,214 | 12,296 | 12,397 | 7,020 | 9,782 | 8,969 | 10,407 | 12,644 | 6,597 |
| Gold share | 22.8% | 21.5% | 21.6% | 21.8% | 12.3% | 20.2% | 18.5% | 21.5% | 26.1% | 13.6% |
| Earned gold per minute | 321 | 295 | 298 | 301 | 113 | 210 | 181 | 232 | 310 | 99 |
| Damage to champions | 19,058 | 8,573 | 9,716 | 13,104 | 3,547 | 4,588 | 10,056 | 8,315 | 12,658 | 2,907 |
| Damage share | 35.3% | 15.9% | 18% | 24.3% | 6.6% | 11.9% | 26.1% | 21.6% | 32.9% | 7.5% |
| Damage per minute | 666 | 300 | 340 | 458 | 124 | 160 | 351 | 291 | 442 | 102 |
| Damage taken per minute | 415 | 753 | 308 | 421 | 396 | 537 | 922 | 486 | 326 | 464 |
| Vision score | 36 | 50 | 41 | 25 | 103 | 29 | 35 | 33 | 31 | 92 |
| Wards placed | 18 | 21 | 14 | 13 | 48 | 13 | 9 | 12 | 11 | 43 |
| Wards killed | 4 | 6 | 9 | 5 | 17 | 4 | 8 | 9 | 14 | 14 |
| Control wards | 6 | 5 | 10 | 5 | 17 | 8 | 6 | 3 | 4 | 14 |
| Gold spent | 11,069 | 9,804 | 11,319 | 10,390 | 6,475 | 9,730 | 8,025 | 10,280 | 11,849 | 6,290 |
| Own jungle monsters | 4 | 103 | 12 | 21 | 0 | 0 | 118 | 0 | 12 | 0 |
| Enemy jungle monsters | 0 | 4 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10379-10379_game_1
Methodology →