LPL · Patch 13.12 · Summer
Jul 17, 2023, 10:03 AM · 27.9 min · Game 210Kills12
50.7kGold56.2k
39,593Damage51,577
Scouting line
Royal Never Give Up won: +5.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Decade
1/2/3
Breathe
0/1/6
—
—
—
—
—
—
Meteor
0/3/6
Wei
2/2/9
—
—
—
—
—
—
haichao
3/3/2
Tangyuan
3/0/4
—
—
—
—
—
—
Lpc
4/3/2
LP
6/3/1
—
—
—
—
—
—
Jinjiao
2/1/7
LvMao
1/5/9
—
—
—
—
—
—
Draft
LGD Gaming
Blue sideFirst pick
RenektonDecade
MaokaiMeteor
Jaycehaichao
SamiraLpc
NautilusJinjiao
Bans




Royal Never Give Up
Red side
GnarBreathe
SejuaniWei
TristanaTangyuan
Kai'SaLP
LeonaLvMao
Bans




Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 0
- Void grubs
- 0
- 1
- Heralds
- 1
- 1
- Barons
- 0
- 3
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Royal Never Give Up.
Biggest lead: LGD Gaming +0, Royal Never Give Up +5,472. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | Royal Never Give Up +5,472 |
Blue side
LGD Gaming
DefeatRed side
Royal Never Give Up
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/3 | 0/3/6 | 3/3/2 | 4/3/2 | 2/1/7 | 0/1/6 | 2/2/9 | 3/0/4 | 6/3/1 | 1/5/9 |
| Kill participation | 40% | 60% | 50% | 60% | 90% | 50% | 91.7% | 58.3% | 58.3% | 83.3% |
| CS | 249 | 137 | 264 | 288 | 38 | 281 | 151 | 344 | 270 | 33 |
| CS per minute | 8.9 | 4.9 | 9.5 | 10.3 | 1.4 | 10.1 | 5.4 | 12.3 | 9.7 | 1.2 |
| Gold | 11,048 | 8,569 | 11,367 | 12,300 | 7,407 | 12,020 | 9,298 | 14,594 | 13,229 | 7,022 |
| Gold share | 21.8% | 16.9% | 22.4% | 24.3% | 14.6% | 21.4% | 16.6% | 26% | 23.6% | 12.5% |
| Earned gold per minute | 263 | 174 | 275 | 308 | 133 | 298 | 201 | 390 | 341 | 119 |
| Damage to champions | 7,699 | 10,619 | 10,694 | 6,296 | 4,285 | 12,132 | 9,388 | 9,459 | 17,106 | 3,492 |
| Damage share | 19.4% | 26.8% | 27% | 15.9% | 10.8% | 23.5% | 18.2% | 18.3% | 33.2% | 6.8% |
| Damage per minute | 276 | 380 | 383 | 225 | 153 | 434 | 336 | 339 | 612 | 125 |
| Damage taken per minute | 881 | 812 | 335 | 478 | 319 | 500 | 849 | 224 | 383 | 338 |
| Vision score | 27 | 46 | 41 | 34 | 87 | 38 | 47 | 45 | 50 | 90 |
| Wards placed | 12 | 10 | 16 | 11 | 36 | 13 | 17 | 14 | 22 | 47 |
| Wards killed | 4 | 13 | 8 | 13 | 13 | 3 | 8 | 13 | 12 | 10 |
| Control wards | 6 | 9 | 6 | 4 | 12 | 6 | 13 | 6 | 5 | 13 |
| Gold spent | 10,574 | 8,425 | 11,335 | 12,010 | 6,744 | 11,318 | 8,210 | 12,470 | 10,129 | 6,080 |
| Own jungle monsters | 5 | 83 | 4 | 16 | 0 | 9 | 90 | 15 | 6 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 3 | 17 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10379-10379_game_2
Methodology →