LPL · Patch 13.13 · Summer
PlayoffsJul 21, 2023, 09:19 AM · 30 min4Kills11
52.1kGold57.9k
28,640Damage41,491
Scouting line
Ninjas in Pyjamas closed it: +5.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Breathe
1/1/1
Invincible
5/4/1
—
—
—
—
—
—
Wei
1/2/3
Shad0w
1/0/7
—
—
—
—
—
—
Tangyuan
2/1/1
Angel
1/0/2
—
—
—
—
—
—
LP
0/4/0
Photic
3/0/1
—
—
—
—
—
—
LvMao
0/3/1
Zhuo
1/0/10
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—
—
—
—
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Draft
Royal Never Give Up
Blue sideFirst pick
FioraBreathe
ViWei
AhriTangyuan
ApheliosLP
RellLvMao
Bans




Ninjas in Pyjamas
Red side
KennenInvincible
PoppyShad0w
NeekoAngel
Kai'SaPhotic
RakanZhuo
Bans




Objectives
Ninjas in Pyjamas
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 2
- 0
- Barons
- 1
- 6
- Towers
- 9
- 0
- Plates
- 0
- 2
- Inhibitors
- 1
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Royal Never Give Up leads; below, Ninjas in Pyjamas.
Biggest lead: Royal Never Give Up +0, Ninjas in Pyjamas +5,750. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | Ninjas in Pyjamas +5,750 |
Blue side
Royal Never Give Up
DefeatRed side
Ninjas in Pyjamas
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 5 / 4 / 1(1.5) | 237 7.9/m | ||
| 1 / 0 / 7(8) | 154 5.1/m | ||
| 1 / 0 / 2(3) | 307 10.3/m | ||
| 3 / 0 / 1(4) | 341 11.4/m | ||
| 1 / 0 / 10(11) | 53 1.8/m |
Full stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/1/1 | 1/2/3 | 2/1/1 | 0/4/0 | 0/3/1 | 5/4/1 | 1/0/7 | 1/0/2 | 3/0/1 | 1/0/10 |
| Kill participation | 50% | 100% | 75% | 0% | 25% | 54.5% | 72.7% | 27.3% | 36.4% | 100% |
| CS | 313 | 141 | 285 | 298 | 40 | 237 | 154 | 307 | 341 | 53 |
| CS per minute | 10.5 | 4.7 | 9.5 | 9.9 | 1.3 | 7.9 | 5.1 | 10.3 | 11.4 | 1.8 |
| Gold | 13,172 | 8,759 | 12,455 | 11,191 | 6,547 | 12,377 | 9,836 | 12,485 | 14,700 | 8,476 |
| Gold share | 25.3% | 16.8% | 23.9% | 21.5% | 12.6% | 21.4% | 17% | 21.6% | 25.4% | 14.6% |
| Earned gold per minute | 308 | 161 | 284 | 242 | 87 | 282 | 197 | 285 | 359 | 151 |
| Damage to champions | 3,715 | 4,002 | 8,648 | 9,262 | 3,013 | 16,264 | 4,121 | 7,427 | 10,069 | 3,610 |
| Damage share | 13% | 14% | 30.2% | 32.3% | 10.5% | 39.2% | 9.9% | 17.9% | 24.3% | 8.7% |
| Damage per minute | 124 | 134 | 289 | 309 | 101 | 543 | 138 | 248 | 336 | 121 |
| Damage taken per minute | 636 | 553 | 364 | 307 | 329 | 446 | 553 | 98 | 189 | 266 |
| Vision score | 35 | 47 | 42 | 24 | 99 | 23 | 48 | 31 | 41 | 132 |
| Wards placed | 13 | 14 | 17 | 11 | 51 | 12 | 13 | 10 | 13 | 56 |
| Wards killed | 7 | 12 | 7 | 6 | 13 | 1 | 7 | 12 | 11 | 30 |
| Control wards | 4 | 12 | 5 | 2 | 12 | 7 | 11 | 6 | 3 | 15 |
| Gold spent | 12,984 | 8,040 | 11,795 | 10,080 | 5,625 | 11,840 | 8,754 | 11,345 | 12,009 | 7,310 |
| Own jungle monsters | 5 | 110 | 2 | 31 | 0 | 7 | 80 | 4 | 20 | 0 |
| Enemy jungle monsters | 4 | 7 | 0 | 0 | 0 | 0 | 10 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10382-10382_game_1
Methodology →