LPL · Patch 13.13 · Summer
PlayoffsJul 21, 2023, 11:55 AM · 42.7 min · Game 431Kills20
80.1kGold78.0k
116,945Damage90,709
Scouting line
Ninjas in Pyjamas won: +2.2k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Invincible
10/3/9
Breathe
5/6/7
—
—
—
—
—
—
Shad0w
2/7/25
Wei
4/6/7
—
—
—
—
—
—
Angel
9/3/14
Tangyuan
4/7/9
—
—
—
—
—
—
Photic
10/3/17
LP
7/3/12
—
—
—
—
—
—
Zhuo
0/4/19
Lele
0/9/8
—
—
—
—
—
—
Draft
Ninjas in Pyjamas
Blue sideFirst pick
RumbleInvincible
RellShad0w
AhriAngel
XayahPhotic
NautilusZhuo
Bans




Royal Never Give Up
Red side
K'SanteBreathe
NocturneWei
NeekoTangyuan
ZeriLP
LeonaLele
Bans




Objectives
Royal Never Give Up
- 0
- Gold at 15
- -0
- 4
- Dragons
- 3
- 0
- Void grubs
- 0
- 2
- Heralds
- 0
- 1
- Barons
- 2
- 10
- Towers
- 7
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ninjas in Pyjamas leads; below, Royal Never Give Up.
Biggest lead: Ninjas in Pyjamas +2,154, Royal Never Give Up +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (43 min) | Ninjas in Pyjamas +2,154 |
Blue side
Ninjas in Pyjamas
Victory| Role | Player | KDA | CS |
|---|---|---|---|
| 10 / 3 / 9(6.33) | 288 6.8/m | ||
| 2 / 7 / 25(3.86) | 167 3.9/m | ||
| 9 / 3 / 14(7.67) | 341 8.0/m | ||
| 10 / 3 / 17(9) | 425 10.0/m | ||
| 0 / 4 / 19(4.75) | 57 1.3/m |
Red side
Royal Never Give Up
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 10/3/9 | 2/7/25 | 9/3/14 | 10/3/17 | 0/4/19 | 5/6/7 | 4/6/7 | 4/7/9 | 7/3/12 | 0/9/8 |
| Kill participation | 61.3% | 87.1% | 74.2% | 87.1% | 61.3% | 60% | 55% | 65% | 95% | 40% |
| CS | 288 | 167 | 341 | 425 | 57 | 325 | 227 | 282 | 427 | 32 |
| CS per minute | 6.8 | 3.9 | 8.0 | 10.0 | 1.3 | 7.6 | 5.3 | 6.6 | 10.0 | 0.8 |
| Gold | 17,041 | 13,374 | 18,513 | 21,304 | 9,899 | 17,161 | 14,531 | 15,253 | 22,183 | 8,849 |
| Gold share | 21.3% | 16.7% | 23.1% | 26.6% | 12.4% | 22% | 18.6% | 19.6% | 28.4% | 11.3% |
| Earned gold per minute | 271 | 185 | 305 | 371 | 103 | 274 | 212 | 229 | 391 | 79 |
| Damage to champions | 32,704 | 10,544 | 27,532 | 37,541 | 8,624 | 14,801 | 12,291 | 20,244 | 40,692 | 2,681 |
| Damage share | 28% | 9% | 23.5% | 32.1% | 7.4% | 16.3% | 13.5% | 22.3% | 44.9% | 3% |
| Damage per minute | 767 | 247 | 646 | 880 | 202 | 347 | 288 | 475 | 954 | 63 |
| Damage taken per minute | 342 | 953 | 584 | 498 | 359 | 825 | 1,119 | 594 | 512 | 582 |
| Vision score | 55 | 78 | 70 | 50 | 177 | 57 | 88 | 58 | 66 | 129 |
| Wards placed | 20 | 19 | 8 | 16 | 83 | 21 | 45 | 19 | 15 | 80 |
| Wards killed | 8 | 19 | 23 | 22 | 30 | 10 | 15 | 5 | 22 | 9 |
| Control wards | 5 | 17 | 6 | 2 | 21 | 6 | 17 | 6 | 6 | 25 |
| Gold spent | 16,194 | 12,784 | 17,148 | 18,524 | 9,334 | 14,218 | 13,914 | 15,013 | 20,238 | 8,045 |
| Own jungle monsters | 12 | 92 | 0 | 48 | 0 | 4 | 140 | 29 | 8 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 8 | 0 | 0 | 8 | 0 | 8 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10382-10382_game_4
Methodology →