ASCI · Patch 13.16
Sep 07, 2023, 06:42 AM · 19.9 minteam kills
Scouting line
Dplus Kia Challengers won: +14.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
YellowYoshi
0/6/2
Thanatos
6/1/6
ankochan
1/4/3
Lucid
9/2/4
Kaito
1/4/0
Pullbae
2/0/19
HowLa
4/5/1
Rahel
5/2/7
Charley
0/5/3
Thumb
1/1/13
Draft
Fukuoka Softbank HAWKS gaming Academy
Blue sideFirst pick
JaxYellowYoshi
Poppyankochan
AhriKaito
NilahHowLa
RellCharley
Dplus Kia Challengers
Red side
RenektonThanatos
ViegoLucid
TaliyahPullbae
ZeriRahel
AlistarThumb
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 0
- 0
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Fukuoka Softbank HAWKS gaming Academy leads; below, Dplus Kia Challengers.
Biggest lead: Fukuoka Softbank HAWKS gaming Academy +0, Dplus Kia Challengers +14,256. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (20 min) | Dplus Kia Challengers +14,256 |
Blue side
Fukuoka Softbank HAWKS gaming Academy
Defeat| Role | Player | KDA | CS |
|---|---|---|---|
| 0 / 6 / 2(0.33) | 111 5.6/m | ||
| 1 / 4 / 3(1) | 111 5.6/m | ||
| 1 / 4 / 0(0.25) | 159 8.0/m | ||
| 4 / 5 / 1(1) | 157 7.9/m | ||
| 0 / 5 / 3(0.6) | 27 1.4/m |
Red side
Dplus Kia Challengers
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/6/2 | 1/4/3 | 1/4/0 | 4/5/1 | 0/5/3 | 6/1/6 | 9/2/4 | 2/0/19 | 5/2/7 | 1/1/13 |
| Kill participation | 33.3% | 66.7% | 16.7% | 83.3% | 50% | 52.2% | 56.5% | 91.3% | 52.2% | 60.9% |
| CS | 111 | 111 | 159 | 157 | 27 | 189 | 119 | 172 | 198 | 25 |
| CS per minute | 5.6 | 5.6 | 8.0 | 7.9 | 1.4 | 9.5 | 6.0 | 8.7 | 10.0 | 1.3 |
| Gold | 5,602 | 6,065 | 6,697 | 8,135 | 4,416 | 10,517 | 9,780 | 8,876 | 10,051 | 5,947 |
| Gold share | 18.1% | 19.6% | 21.7% | 26.3% | 14.3% | 23.3% | 21.7% | 19.6% | 22.3% | 13.2% |
| Earned gold per minute | 146 | 169 | 201 | 274 | 86 | 394 | 356 | 311 | 370 | 163 |
| Damage to champions | 11,837 | 5,085 | 11,040 | 8,272 | 3,341 | 16,332 | 8,866 | 17,964 | 13,967 | 3,610 |
| Damage share | 29.9% | 12.8% | 27.9% | 20.9% | 8.4% | 26.9% | 14.6% | 29.6% | 23% | 5.9% |
| Damage per minute | 596 | 256 | 556 | 417 | 168 | 823 | 447 | 905 | 704 | 182 |
| Damage taken per minute | 1,009 | 918 | 666 | 644 | 553 | 1,074 | 891 | 347 | 457 | 413 |
| Vision score | 14 | 16 | 16 | 18 | 42 | 21 | 26 | 28 | 22 | 43 |
| Wards placed | 7 | 5 | 10 | 8 | 21 | 9 | 3 | 10 | 7 | 18 |
| Wards killed | 0 | 3 | 1 | 5 | 5 | 1 | 5 | 4 | 5 | 5 |
| Control wards | 1 | 4 | 5 | 3 | 5 | 2 | 4 | 3 | 3 | 5 |
| Gold spent | 5,045 | 5,315 | 6,040 | 8,055 | 4,240 | 9,994 | 8,483 | 8,260 | 8,690 | 5,670 |
| Own jungle monsters | 0 | 68 | 0 | 6 | 0 | 3 | 69 | 4 | 8 | 0 |
| Enemy jungle monsters | 0 | 7 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10482-10482_game_1
Methodology →