ASCI · Patch 13.16
Sep 14, 2023, 10:34 AM · 26.6 min14vs1
team kills
14Kills1
55.4kGold40.1k
65,804Damage47,418
Scouting line
DRX Challengers won: +15.3k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Frog
1/0/4
Rooster
0/3/1
—
—
—
—
—
—
Sponge
4/0/9
Guwon
0/3/1
—
—
—
—
—
—
SeTab
3/0/5
Loki
0/2/1
—
—
—
—
—
—
deokdam
6/1/4
Lure
1/3/0
—
—
—
—
—
—
Pleata
0/0/13
Duro
0/3/0
—
—
—
—
—
—
Draft
DRX Challengers
DRX Challengers
Blue sideFirst pick
K'SanteFrog
LilliaSponge
RenektonSeTab
Tristanadeokdam
RakanPleata
Bans




Hanwha Life Esports Challengers
Red side
JaxRooster
MaokaiGuwon
YoneLoki
Kai'SaLure
AlistarDuro
Bans




DRX ChallengersDRX Challengers
Objectives
Hanwha Life Esports Challengers
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 1
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
- DRX Challengers First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line DRX Challengers leads; below, Hanwha Life Esports Challengers.
Biggest lead: DRX Challengers +15,289, Hanwha Life Esports Challengers +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | DRX Challengers +15,289 |
Blue side
DRX Challengers
VictoryRed side
Hanwha Life Esports Challengers
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/0/4 | 4/0/9 | 3/0/5 | 6/1/4 | 0/0/13 | 0/3/1 | 0/3/1 | 0/2/1 | 1/3/0 | 0/3/0 |
| Kill participation | 35.7% | 92.9% | 57.1% | 71.4% | 92.9% | 100% | 100% | 100% | 100% | 0% |
| CS | 230 | 198 | 273 | 260 | 36 | 250 | 125 | 235 | 255 | 31 |
| CS per minute | 8.6 | 7.4 | 10.3 | 9.8 | 1.4 | 9.4 | 4.7 | 8.8 | 9.6 | 1.2 |
| Gold | 10,013 | 11,671 | 12,231 | 13,931 | 7,532 | 9,247 | 6,911 | 8,525 | 10,105 | 5,301 |
| Gold share | 18.1% | 21.1% | 22.1% | 25.2% | 13.6% | 23.1% | 17.2% | 21.3% | 25.2% | 13.2% |
| Earned gold per minute | 243 | 305 | 326 | 390 | 150 | 214 | 127 | 187 | 247 | 66 |
| Damage to champions | 11,096 | 21,938 | 13,893 | 12,196 | 6,681 | 12,889 | 6,715 | 13,442 | 11,110 | 3,262 |
| Damage share | 16.9% | 33.3% | 21.1% | 18.5% | 10.2% | 27.2% | 14.2% | 28.3% | 23.4% | 6.9% |
| Damage per minute | 417 | 824 | 522 | 458 | 251 | 484 | 252 | 505 | 417 | 122 |
| Damage taken per minute | 489 | 845 | 637 | 376 | 396 | 838 | 944 | 603 | 435 | 548 |
| Vision score | 25 | 44 | 35 | 38 | 102 | 22 | 39 | 25 | 27 | 87 |
| Wards placed | 10 | 10 | 14 | 20 | 46 | 8 | 6 | 5 | 7 | 41 |
| Wards killed | 2 | 7 | 5 | 3 | 16 | 5 | 10 | 8 | 11 | 14 |
| Control wards | 4 | 8 | 5 | 5 | 9 | 0 | 6 | 4 | 1 | 8 |
| Gold spent | 8,920 | 10,585 | 10,559 | 11,369 | 6,505 | 9,150 | 6,670 | 8,180 | 10,020 | 5,214 |
| Own jungle monsters | 1 | 95 | 0 | 4 | 0 | 12 | 82 | 4 | 7 | 0 |
| Enemy jungle monsters | 0 | 36 | 0 | 4 | 0 | 3 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10503-10503_game_1
Methodology →