DCup · Patch 13.24
Jan 01, 2024, 05:13 AM · 31.4 min3Kills16
49.9kGold61.7k
41,801Damage56,943
Scouting line
Rare Atom closed it: +11.8k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zika
1/3/1
Xiaoxu
4/0/6
—
—
—
—
—
—
Weiwei
0/4/3
naiyou
1/0/12
—
—
—
—
—
—
Scout
0/2/0
VicLa
4/0/7
—
—
—
—
—
—
GALA
2/4/0
Assum
7/1/5
—
—
—
—
—
—
Mark
0/3/3
Zorah
0/2/13
—
—
—
—
—
—
Draft
LNG Esports
Blue sideFirst pick
AatroxZika
MaokaiWeiwei
OriannaScout
KalistaGALA
SennaMark
Bans




Rare Atom
Red side
RumbleXiaoxu
Rellnaiyou
LeBlancVicLa
VarusAssum
Renata GlascZorah
Bans




Objectives
Rare Atom
- 0
- Gold at 15
- -0
- 2
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Esports leads; below, Rare Atom.
Biggest lead: LNG Esports +0, Rare Atom +11,830. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Rare Atom +11,830 |
Blue side
LNG Esports
DefeatRed side
Rare Atom
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/3/1 | 0/4/3 | 0/2/0 | 2/4/0 | 0/3/3 | 4/0/6 | 1/0/12 | 4/0/7 | 7/1/5 | 0/2/13 |
| Kill participation | 66.7% | 100% | 0% | 66.7% | 100% | 62.5% | 81.3% | 68.8% | 75% | 81.3% |
| CS | 279 | 153 | 270 | 311 | 30 | 283 | 169 | 329 | 303 | 16 |
| CS per minute | 8.9 | 4.9 | 8.6 | 9.9 | 1.0 | 9.0 | 5.4 | 10.5 | 9.6 | 0.5 |
| Gold | 11,083 | 8,636 | 10,743 | 12,224 | 7,221 | 13,378 | 10,590 | 14,603 | 15,021 | 8,145 |
| Gold share | 22.2% | 17.3% | 21.5% | 24.5% | 14.5% | 21.7% | 17.2% | 23.7% | 24.3% | 13.2% |
| Earned gold per minute | 221 | 144 | 211 | 258 | 99 | 294 | 206 | 333 | 347 | 128 |
| Damage to champions | 7,092 | 7,361 | 10,005 | 10,892 | 6,451 | 14,049 | 3,945 | 14,917 | 19,516 | 4,516 |
| Damage share | 17% | 17.6% | 23.9% | 26.1% | 15.4% | 24.7% | 6.9% | 26.2% | 34.3% | 7.9% |
| Damage per minute | 226 | 234 | 318 | 347 | 205 | 447 | 126 | 475 | 621 | 144 |
| Damage taken per minute | 564 | 847 | 432 | 491 | 240 | 229 | 591 | 444 | 269 | 384 |
| Vision score | 24 | 39 | 31 | 44 | 111 | 26 | 49 | 44 | 41 | 117 |
| Wards placed | 14 | 10 | 4 | 22 | 47 | 11 | 14 | 10 | 11 | 76 |
| Wards killed | 4 | 12 | 8 | 13 | 22 | 3 | 8 | 14 | 14 | 10 |
| Control wards | 5 | 10 | 2 | 4 | 12 | 5 | 11 | 8 | 7 | 25 |
| Gold spent | 10,784 | 8,840 | 10,594 | 11,119 | 6,175 | 11,179 | 9,455 | 12,643 | 13,820 | 7,110 |
| Own jungle monsters | 16 | 111 | 1 | 0 | 0 | 15 | 91 | 7 | 9 | 0 |
| Enemy jungle monsters | 0 | 3 | 0 | 0 | 0 | 6 | 21 | 2 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10660-10660_game_1
Methodology →