DCup · Patch 13.24
Jan 01, 2024, 06:03 AM · 31.9 min · Game 23Kills17
49.6kGold63.6k
54,422Damage62,898
Scouting line
Rare Atom closed it: +14.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Zika
2/3/0
Xiaoxu
6/0/3
—
—
—
—
—
—
Weiwei
0/5/2
naiyou
1/1/14
—
—
—
—
—
—
Scout
1/4/2
VicLa
5/1/9
—
—
—
—
—
—
GALA
0/2/2
Assum
4/0/5
—
—
—
—
—
—
Mark
0/3/2
Zorah
1/1/11
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—
—
—
—
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Draft
LNG Esports
Blue sideFirst pick
KennenZika
Bel'VethWeiwei
NeekoScout
SennaGALA
Tahm KenchMark
Bans




Rare Atom
Red side
JaxXiaoxu
Jarvan IVnaiyou
LeBlancVicLa
KalistaAssum
RellZorah
Bans




Objectives
Rare Atom
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Esports leads; below, Rare Atom.
Biggest lead: LNG Esports +0, Rare Atom +14,071. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | Rare Atom +14,071 |
Blue side
LNG Esports
DefeatRed side
Rare Atom
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/0 | 0/5/2 | 1/4/2 | 0/2/2 | 0/3/2 | 6/0/3 | 1/1/14 | 5/1/9 | 4/0/5 | 1/1/11 |
| Kill participation | 66.7% | 66.7% | 100% | 66.7% | 66.7% | 52.9% | 88.2% | 82.4% | 52.9% | 70.6% |
| CS | 293 | 181 | 219 | 50 | 213 | 259 | 190 | 291 | 340 | 34 |
| CS per minute | 9.2 | 5.7 | 6.9 | 1.6 | 6.7 | 8.1 | 6.0 | 9.1 | 10.7 | 1.1 |
| Gold | 11,757 | 9,526 | 9,855 | 8,470 | 9,944 | 13,492 | 11,770 | 15,147 | 15,309 | 7,905 |
| Gold share | 23.7% | 19.2% | 19.9% | 17.1% | 20.1% | 21.2% | 18.5% | 23.8% | 24.1% | 12.4% |
| Earned gold per minute | 238 | 168 | 178 | 135 | 181 | 293 | 238 | 345 | 350 | 117 |
| Damage to champions | 18,034 | 3,100 | 11,376 | 16,509 | 5,403 | 12,231 | 11,406 | 21,309 | 13,767 | 4,185 |
| Damage share | 33.1% | 5.7% | 20.9% | 30.3% | 9.9% | 19.4% | 18.1% | 33.9% | 21.9% | 6.7% |
| Damage per minute | 566 | 97 | 357 | 518 | 170 | 384 | 358 | 669 | 432 | 131 |
| Damage taken per minute | 471 | 701 | 529 | 348 | 490 | 622 | 967 | 557 | 360 | 472 |
| Vision score | 24 | 49 | 31 | 99 | 33 | 39 | 63 | 52 | 40 | 119 |
| Wards placed | 10 | 11 | 7 | 37 | 23 | 15 | 13 | 12 | 15 | 61 |
| Wards killed | 0 | 13 | 9 | 23 | 2 | 5 | 17 | 10 | 11 | 13 |
| Control wards | 6 | 12 | 3 | 6 | 12 | 4 | 10 | 7 | 8 | 20 |
| Gold spent | 11,560 | 9,310 | 9,210 | 7,350 | 9,300 | 11,434 | 9,825 | 12,867 | 13,249 | 6,450 |
| Own jungle monsters | 6 | 118 | 3 | 0 | 0 | 17 | 106 | 9 | 12 | 0 |
| Enemy jungle monsters | 0 | 1 | 0 | 0 | 0 | 0 | 16 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10660-10660_game_2
Methodology →