LDL · Patch 14.04 · Split 1
Mar 10, 2024, 11:10 AM · 26.8 min · Game 2Scouting line
Ji Jie Hao (集结号) won: +12.5k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Luuuck
4/0/4
redwall
0/3/1
zzx
3/2/5
Maggie
3/4/1
Insulator
1/1/5
Lzq
1/2/2
xLiang
4/0/2
z1n
0/1/1
Ke
0/1/7
Dorian
0/2/3
Draft
Ji Jie Hao (集结号)
Blue side
UdyrLuuuck
Xin Zhaozzx
KarmaInsulator
ZerixLiang
NautilusKe
Joy Dream
Red side
K'Santeredwall
Lee SinMaggie
AkaliLzq
Smolderz1n
AlistarDorian
Objectives
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 0
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Joy Dream.
Biggest lead: Ji Jie Hao (集结号) +12,450, Joy Dream +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Ji Jie Hao (集结号) +12,450 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
TrailblazerDorian, in 8.1% of the champion's games
LuuuckUdyr
redwallK'Sante
zzxXin Zhao
MaggieLee Sin
InsulatorKarma
LzqAkali
xLiangZeri
z1nSmolder
KeNautilus
DorianAlistar
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ji Jie Hao (集结号)
VictoryRed side
Joy Dream
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/0/4 | 3/2/5 | 1/1/5 | 4/0/2 | 0/1/7 | 0/3/1 | 3/4/1 | 1/2/2 | 0/1/1 | 0/2/3 |
| Kill participation | 66.7% | 66.7% | 50% | 50% | 58.3% | 25% | 100% | 75% | 25% | 75% |
| CS | 240 | 178 | 227 | 323 | 26 | 207 | 136 | 236 | 276 | 35 |
| CS per minute | 9.0 | 6.7 | 8.5 | 12.1 | 1.0 | 7.7 | 5.1 | 8.8 | 10.3 | 1.3 |
| Gold | 12,420 | 9,824 | 10,697 | 13,830 | 7,156 | 8,400 | 8,112 | 9,256 | 9,802 | 5,907 |
| Gold share | 23% | 18.2% | 19.8% | 25.6% | 13.3% | 20.3% | 19.6% | 22.3% | 23.6% | 14.2% |
| Earned gold per minute | 331 | 234 | 267 | 384 | 135 | 181 | 170 | 213 | 233 | 88 |
| Damage to champions | 23,659 | 8,053 | 18,175 | 10,635 | 3,501 | 10,028 | 5,561 | 7,559 | 7,969 | 3,030 |
| Damage share | 37% | 12.6% | 28.4% | 16.6% | 5.5% | 29.4% | 16.3% | 22.1% | 23.3% | 8.9% |
| Damage per minute | 884 | 301 | 679 | 397 | 131 | 375 | 208 | 282 | 298 | 113 |
| Damage taken per minute | 742 | 1,239 | 310 | 223 | 182 | 1,005 | 1,026 | 604 | 285 | 434 |
| Vision score | 29 | 41 | 28 | 49 | 90 | 27 | 33 | 27 | 36 | 85 |
| Wards placed | 7 | 10 | 7 | 13 | 47 | 9 | 14 | 7 | 11 | 49 |
| Wards killed | 8 | 6 | 6 | 21 | 8 | 6 | 6 | 7 | 12 | 9 |
| Control wards | 4 | 7 | 3 | 6 | 15 | 1 | 7 | 4 | 3 | 15 |
| Gold spent | 9,080 | 8,400 | 9,794 | 11,044 | 5,765 | 7,995 | 7,755 | 8,705 | 8,835 | 5,570 |
| Own jungle monsters | 0 | 100 | 0 | 12 | 0 | 0 | 90 | 0 | 16 | 0 |
| Enemy jungle monsters | 0 | 20 | 4 | 0 | 0 | 0 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10848-10848_game_2
Methodology →