LDL · Patch 14.04 · Split 1
Mar 15, 2024, 09:43 AM · 36.2 min · Game 321Kills15
70.8kGold62.8k
122,579Damage106,625
Scouting line
Ji Jie Hao (集结号) won: +8.0k team gold, went late.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Luuuck
2/3/5
Garvey
5/4/7
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—
—
—
—
redhair
3/2/12
Crush3
2/4/3
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—
—
—
—
—
Insulator
7/2/12
Medzz
4/5/6
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—
—
—
—
—
xLiang
8/3/7
lethe
4/3/4
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—
—
—
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Ke
1/5/13
Vinay
0/5/7
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Draft
Ji Jie Hao (集结号)
Blue side
GwenLuuuck
Lee Sinredhair
Twisted FateInsulator
VarusxLiang
Renata GlascKe
Bans—
MAX
Red side
AatroxGarvey
NocturneCrush3
KarmaMedzz
Lucianlethe
MilioVinay
Bans—
Objectives
MAX
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 1
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, MAX.
Biggest lead: Ji Jie Hao (集结号) +7,968, MAX +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (36 min) | Ji Jie Hao (集结号) +7,968 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
MAX
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/5 | 3/2/12 | 7/2/12 | 8/3/7 | 1/5/13 | 5/4/7 | 2/4/3 | 4/5/6 | 4/3/4 | 0/5/7 |
| Kill participation | 33.3% | 71.4% | 90.5% | 71.4% | 66.7% | 80% | 33.3% | 66.7% | 53.3% | 46.7% |
| CS | 263 | 231 | 296 | 293 | 49 | 287 | 204 | 262 | 305 | 37 |
| CS per minute | 7.3 | 6.4 | 8.2 | 8.1 | 1.4 | 7.9 | 5.6 | 7.2 | 8.4 | 1.0 |
| Gold | 13,264 | 13,092 | 18,504 | 16,243 | 9,686 | 15,288 | 11,029 | 12,907 | 15,582 | 8,015 |
| Gold share | 18.7% | 18.5% | 26.1% | 22.9% | 13.7% | 24.3% | 17.6% | 20.5% | 24.8% | 12.8% |
| Earned gold per minute | 237 | 232 | 382 | 319 | 138 | 293 | 175 | 227 | 301 | 92 |
| Damage to champions | 29,033 | 14,154 | 28,362 | 42,066 | 8,964 | 26,410 | 10,216 | 33,016 | 33,285 | 3,698 |
| Damage share | 23.7% | 11.5% | 23.1% | 34.3% | 7.3% | 24.8% | 9.6% | 31% | 31.2% | 3.5% |
| Damage per minute | 803 | 392 | 785 | 1,164 | 248 | 731 | 283 | 913 | 921 | 102 |
| Damage taken per minute | 916 | 1,151 | 516 | 624 | 753 | 1,189 | 1,282 | 690 | 640 | 581 |
| Vision score | 38 | 52 | 64 | 39 | 118 | 35 | 56 | 29 | 27 | 125 |
| Wards placed | 14 | 17 | 22 | 10 | 53 | 7 | 27 | 14 | 15 | 63 |
| Wards killed | 8 | 8 | 14 | 15 | 14 | 8 | 7 | 6 | 7 | 13 |
| Control wards | 8 | 6 | 9 | 0 | 14 | 5 | 10 | 3 | 5 | 12 |
| Gold spent | 11,900 | 10,984 | 17,229 | 13,829 | 7,790 | 14,524 | 9,775 | 12,335 | 14,614 | 7,050 |
| Own jungle monsters | 4 | 127 | 9 | 2 | 0 | 4 | 129 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 22 | 10 | 0 | 0 | 4 | 16 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10859-10859_game_3
Methodology →