LDL · Patch 14.04 · Split 1
Mar 15, 2024, 10:40 AM · 27.4 minScouting line
Joy Dream won: +11.7k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
3/6/5
Lelecha
6/4/4
Maggie
9/0/8
Qiutian
2/6/7
Lzq
11/1/4
HwQ
1/6/4
z1n
4/4/7
T1en
2/4/3
Dorian
0/1/18
minghai
1/7/6
Draft
Joy Dream
Blue side
Aatroxredwall
GravesMaggie
AkaliLzq
Varusz1n
NautilusDorian
MiaoJing (妙竞)
Red side
RumbleLelecha
VolibearQiutian
JayceHwQ
SmolderT1en
Maokaiminghai
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 9
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, MiaoJing (妙竞).
Biggest lead: Joy Dream +11,664, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (27 min) | Joy Dream +11,664 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Last WhisperMaggie, in 9.6% of the champion's games
Arcane Cometredwall, in 11% of the champion's games
redwallAatrox
LelechaRumble
MaggieGraves
QiutianVolibear
LzqAkali
HwQJayce
z1nVarus
T1enSmolder
DorianNautilus
minghaiMaokai
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/6/5 | 9/0/8 | 11/1/4 | 4/4/7 | 0/1/18 | 6/4/4 | 2/6/7 | 1/6/4 | 2/4/3 | 1/7/6 |
| Kill participation | 29.6% | 63% | 55.6% | 40.7% | 66.7% | 83.3% | 75% | 41.7% | 41.7% | 58.3% |
| CS | 182 | 222 | 244 | 228 | 31 | 170 | 179 | 212 | 263 | 29 |
| CS per minute | 6.6 | 8.1 | 8.9 | 8.3 | 1.1 | 6.2 | 6.5 | 7.7 | 9.6 | 1.1 |
| Gold | 10,136 | 13,977 | 14,908 | 11,835 | 8,831 | 10,733 | 10,347 | 9,720 | 10,488 | 6,735 |
| Gold share | 17% | 23.4% | 25% | 19.8% | 14.8% | 22.3% | 21.5% | 20.2% | 21.8% | 14% |
| Earned gold per minute | 237 | 378 | 412 | 299 | 190 | 259 | 245 | 222 | 250 | 113 |
| Damage to champions | 13,317 | 15,745 | 20,708 | 12,169 | 6,426 | 23,671 | 8,005 | 18,741 | 14,403 | 8,419 |
| Damage share | 19.5% | 23% | 30.3% | 17.8% | 9.4% | 32.3% | 10.9% | 25.6% | 19.7% | 11.5% |
| Damage per minute | 486 | 575 | 756 | 444 | 235 | 864 | 292 | 684 | 526 | 307 |
| Damage taken per minute | 820 | 948 | 700 | 593 | 526 | 527 | 988 | 667 | 368 | 789 |
| Vision score | 24 | 50 | 28 | 33 | 86 | 22 | 36 | 27 | 24 | 81 |
| Wards placed | 6 | 9 | 9 | 11 | 40 | 10 | 6 | 12 | 9 | 40 |
| Wards killed | 7 | 13 | 5 | 6 | 8 | 3 | 9 | 4 | 6 | 9 |
| Control wards | 1 | 8 | 7 | 5 | 13 | 2 | 8 | 3 | 0 | 7 |
| Gold spent | 7,970 | 12,430 | 11,869 | 11,465 | 6,750 | 10,540 | 10,045 | 9,505 | 10,180 | 6,070 |
| Own jungle monsters | 8 | 74 | 0 | 4 | 0 | 0 | 119 | 0 | 10 | 0 |
| Enemy jungle monsters | 0 | 27 | 0 | 0 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10860-10860_game_1
Methodology →