LDL · Patch 14.04 · Split 1
Mar 15, 2024, 11:23 AM · 29.2 min · Game 2Scouting line
Joy Dream closed it: +10.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Lelecha
4/6/4
redwall
7/6/16
Qiutian
6/6/6
Maggie
12/3/11
HwQ
2/5/6
Lzq
8/0/16
T1en
5/8/8
z1n
6/4/14
minghai
2/8/10
Dorian
0/6/28
Draft
MiaoJing (妙竞)
Blue side
K'SanteLelecha
Lee SinQiutian
HweiHwQ
VarusT1en
Nautilusminghai
Joy Dream
Red side
Rumbleredwall
WukongMaggie
AhriLzq
Xayahz1n
RakanDorian
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Joy Dream.
Biggest lead: MiaoJing (妙竞) +0, Joy Dream +10,249. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Joy Dream +10,249 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
B. F. SwordMaggie, in 1.8% of the champion's games
Morellonomiconredwall, in 6% of the champion's games
Phantom Dancerz1n, in 7.3% of the champion's games
LelechaK'Sante
redwallRumble
QiutianLee Sin
MaggieWukong
HwQHwei
LzqAhri
T1enVarus
z1nXayah
minghaiNautilus
DorianRakan
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
MiaoJing (妙竞)
DefeatRed side
Joy Dream
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 4/6/4 | 6/6/6 | 2/5/6 | 5/8/8 | 2/8/10 | 7/6/16 | 12/3/11 | 8/0/16 | 6/4/14 | 0/6/28 |
| Kill participation | 42.1% | 63.2% | 42.1% | 68.4% | 63.2% | 69.7% | 69.7% | 72.7% | 60.6% | 84.8% |
| CS | 126 | 195 | 270 | 238 | 37 | 186 | 153 | 258 | 199 | 34 |
| CS per minute | 4.3 | 6.7 | 9.2 | 8.1 | 1.3 | 6.4 | 5.2 | 8.8 | 6.8 | 1.2 |
| Gold | 9,313 | 11,098 | 10,895 | 13,263 | 7,480 | 12,373 | 14,138 | 14,575 | 12,544 | 8,668 |
| Gold share | 17.9% | 21.3% | 20.9% | 25.5% | 14.4% | 19.9% | 22.7% | 23.4% | 20.1% | 13.9% |
| Earned gold per minute | 187 | 248 | 241 | 322 | 124 | 291 | 352 | 367 | 297 | 165 |
| Damage to champions | 13,869 | 19,911 | 25,979 | 27,631 | 7,837 | 28,127 | 25,399 | 32,179 | 20,789 | 7,576 |
| Damage share | 14.6% | 20.9% | 27.3% | 29% | 8.2% | 24.7% | 22.3% | 28.2% | 18.2% | 6.6% |
| Damage per minute | 474 | 681 | 889 | 945 | 268 | 962 | 869 | 1,101 | 711 | 259 |
| Damage taken per minute | 1,183 | 1,416 | 603 | 697 | 808 | 828 | 1,416 | 675 | 614 | 984 |
| Vision score | 26 | 46 | 33 | 23 | 88 | 30 | 44 | 72 | 34 | 115 |
| Wards placed | 7 | 18 | 11 | 10 | 45 | 11 | 12 | 22 | 10 | 63 |
| Wards killed | 11 | 8 | 9 | 15 | 14 | 3 | 7 | 17 | 10 | 14 |
| Control wards | 2 | 8 | 2 | 1 | 11 | 4 | 10 | 5 | 6 | 16 |
| Gold spent | 8,845 | 10,925 | 10,714 | 12,124 | 7,275 | 10,239 | 13,819 | 11,519 | 12,445 | 7,460 |
| Own jungle monsters | 0 | 115 | 0 | 4 | 0 | 0 | 85 | 4 | 9 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 3 | 0 | 0 | 15 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10860-10860_game_2
Methodology →