LDL · Patch 14.04 · Split 1
Mar 16, 2024, 07:41 AM · 26.4 minScouting line
EDG Youth Team won: +14.9k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Goldc
0/3/1
Aspire
4/1/1
Xiao17
0/2/1
Coward
0/0/9
Cyku
1/2/0
Renard
3/0/5
Rise
0/2/1
Leave
3/0/2
Kaixuan
0/1/0
Ycx
0/0/8
Draft
Weibo Gaming Youth Team
Blue side
K'SanteGoldc
ViegoXiao17
LeBlancCyku
SennaRise
Tahm KenchKaixuan
EDG Youth Team
Red side
FioraAspire
JaxCoward
ViktorRenard
SmolderLeave
NautilusYcx
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 1
- Towers
- 11
- 0
- Plates
- 0
- 0
- Inhibitors
- 3
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming Youth Team leads; below, EDG Youth Team.
Biggest lead: Weibo Gaming Youth Team +0, EDG Youth Team +14,945. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | EDG Youth Team +14,945 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
No off-meta choices in this game: everyone followed the season's most common builds.
GoldcK'Sante
AspireFiora
Xiao17Viego
CowardJax
CykuLeBlanc
RenardViktor
RiseSenna
LeaveSmolder
KaixuanTahm Kench
YcxNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming Youth Team
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/1 | 0/2/1 | 1/2/0 | 0/2/1 | 0/1/0 | 4/1/1 | 0/0/9 | 3/0/5 | 3/0/2 | 0/0/8 |
| Kill participation | 100% | 100% | 100% | 100% | 0% | 50% | 90% | 80% | 50% | 80% |
| CS | 196 | 170 | 247 | 43 | 217 | 323 | 168 | 235 | 308 | 40 |
| CS per minute | 7.4 | 6.5 | 9.4 | 1.6 | 8.2 | 12.3 | 6.4 | 8.9 | 11.7 | 1.5 |
| Gold | 7,781 | 8,102 | 9,501 | 6,731 | 8,174 | 14,442 | 9,801 | 11,199 | 12,754 | 7,038 |
| Gold share | 19.3% | 20.1% | 23.6% | 16.7% | 20.3% | 26.1% | 17.7% | 20.3% | 23.1% | 12.7% |
| Earned gold per minute | 162 | 175 | 228 | 123 | 177 | 415 | 239 | 292 | 351 | 134 |
| Damage to champions | 4,106 | 3,052 | 8,852 | 11,095 | 3,152 | 12,545 | 7,038 | 20,727 | 25,789 | 2,797 |
| Damage share | 13.6% | 10.1% | 29.3% | 36.7% | 10.4% | 18.2% | 10.2% | 30.1% | 37.4% | 4.1% |
| Damage per minute | 156 | 116 | 336 | 421 | 120 | 476 | 267 | 787 | 979 | 106 |
| Damage taken per minute | 744 | 981 | 644 | 480 | 762 | 590 | 898 | 381 | 383 | 164 |
| Vision score | 6 | 23 | 43 | 93 | 33 | 19 | 46 | 29 | 31 | 88 |
| Wards placed | 4 | 5 | 16 | 39 | 15 | 7 | 16 | 12 | 12 | 46 |
| Wards killed | 0 | 5 | 10 | 19 | 5 | 3 | 11 | 7 | 5 | 13 |
| Control wards | 1 | 4 | 4 | 9 | 6 | 2 | 9 | 5 | 4 | 17 |
| Gold spent | 7,460 | 7,725 | 8,530 | 6,125 | 8,075 | 13,417 | 8,908 | 10,275 | 10,515 | 6,220 |
| Own jungle monsters | 1 | 97 | 0 | 0 | 0 | 25 | 88 | 3 | 8 | 0 |
| Enemy jungle monsters | 0 | 4 | 0 | 0 | 0 | 22 | 24 | 0 | 15 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10862-10862_game_1
Methodology →