LDL · Patch 14.04 · Split 1
Mar 16, 2024, 08:27 AM · 29.5 min · Game 2Scouting line
EDG Youth Team closed it: +16.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Goldc
0/5/2
Aspire
2/3/8
Xiao17
3/5/3
Coward
10/2/11
Cyku
2/4/0
Renard
2/1/12
Rise
1/6/4
Leave
13/0/5
Kaixuan
3/9/2
Ycx
2/3/19
Draft
Weibo Gaming Youth Team
Blue side
RenektonGoldc
BrandXiao17
TristanaCyku
VarusRise
NeekoKaixuan
EDG Youth Team
Red side
KennenAspire
Lee SinCoward
KarmaRenard
ZeriLeave
ThreshYcx
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 2
- 2
- Towers
- 10
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming Youth Team leads; below, EDG Youth Team.
Biggest lead: Weibo Gaming Youth Team +0, EDG Youth Team +16,650. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (30 min) | EDG Youth Team +16,650 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Sundered SkyGoldc, in 9.2% of the champion's games
GoldcRenekton
AspireKennen
Xiao17Brand
CowardLee Sin
CykuTristana
RenardKarma
RiseVarus
LeaveZeri
KaixuanNeeko
YcxThresh
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming Youth Team
DefeatRed side
EDG Youth Team
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/2 | 3/5/3 | 2/4/0 | 1/6/4 | 3/9/2 | 2/3/8 | 10/2/11 | 2/1/12 | 13/0/5 | 2/3/19 |
| Kill participation | 22.2% | 66.7% | 22.2% | 55.6% | 55.6% | 34.5% | 72.4% | 48.3% | 62.1% | 72.4% |
| CS | 201 | 193 | 264 | 257 | 42 | 239 | 173 | 238 | 329 | 37 |
| CS per minute | 6.8 | 6.5 | 8.9 | 8.7 | 1.4 | 8.1 | 5.9 | 8.1 | 11.2 | 1.3 |
| Gold | 8,601 | 10,139 | 11,943 | 10,866 | 7,791 | 12,355 | 13,672 | 12,035 | 18,210 | 9,718 |
| Gold share | 17.4% | 20.5% | 24.2% | 22% | 15.8% | 18.7% | 20.7% | 18.2% | 27.6% | 14.7% |
| Earned gold per minute | 160 | 212 | 273 | 237 | 132 | 287 | 332 | 276 | 486 | 198 |
| Damage to champions | 4,052 | 17,333 | 15,118 | 18,798 | 5,833 | 20,397 | 16,522 | 20,630 | 26,055 | 8,366 |
| Damage share | 6.6% | 28.4% | 24.7% | 30.7% | 9.5% | 22.2% | 18% | 22.4% | 28.3% | 9.1% |
| Damage per minute | 137 | 588 | 512 | 637 | 198 | 691 | 560 | 699 | 883 | 284 |
| Damage taken per minute | 1,036 | 851 | 717 | 618 | 756 | 534 | 1,214 | 554 | 480 | 538 |
| Vision score | 21 | 30 | 28 | 45 | 97 | 28 | 42 | 34 | 44 | 110 |
| Wards placed | 5 | 8 | 7 | 25 | 50 | 8 | 15 | 20 | 11 | 53 |
| Wards killed | 7 | 6 | 7 | 14 | 15 | 4 | 10 | 7 | 15 | 24 |
| Control wards | 2 | 6 | 5 | 2 | 19 | 6 | 7 | 10 | 4 | 20 |
| Gold spent | 8,295 | 9,725 | 11,680 | 10,535 | 7,480 | 10,680 | 12,330 | 10,020 | 15,679 | 8,725 |
| Own jungle monsters | 0 | 130 | 0 | 0 | 0 | 0 | 77 | 0 | 10 | 0 |
| Enemy jungle monsters | 0 | 14 | 3 | 0 | 0 | 0 | 16 | 0 | 11 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10862-10862_game_2
Methodology →