LDL · Patch 14.04 · Split 1
Mar 17, 2024, 09:21 AM · 31.8 min · Game 217Kills8
62.8kGold56.7k
62,641Damage44,599
Scouting line
MiaoJing (妙竞) closed it: +6.1k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lelecha
6/2/5
Luuuck
0/4/2
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—
—
—
—
—
Qiutian
1/3/8
redhair
3/3/3
—
—
—
—
—
—
HwQ
4/1/6
Insulator
3/2/2
—
—
—
—
—
—
T1en
5/1/9
xLiang
1/2/3
—
—
—
—
—
—
minghai
1/1/10
Ke
1/6/5
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—
—
—
—
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Draft
MiaoJing (妙竞)
Blue side
RumbleLelecha
GragasQiutian
TristanaHwQ
SennaT1en
Maokaiminghai
Bans—
Ji Jie Hao (集结号)
Red side
AatroxLuuuck
Nocturneredhair
AhriInsulator
ZerixLiang
NautilusKe
Bans—
Objectives
Ji Jie Hao (集结号)
- 0
- Gold at 15
- -0
- 4
- Dragons
- 1
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 7
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Ji Jie Hao (集结号).
Biggest lead: MiaoJing (妙竞) +6,121, Ji Jie Hao (集结号) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | MiaoJing (妙竞) +6,121 |
Blue side
MiaoJing (妙竞)
VictoryRed side
Ji Jie Hao (集结号)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 6/2/5 | 1/3/8 | 4/1/6 | 5/1/9 | 1/1/10 | 0/4/2 | 3/3/3 | 3/2/2 | 1/2/3 | 1/6/5 |
| Kill participation | 64.7% | 52.9% | 58.8% | 82.4% | 64.7% | 25% | 75% | 62.5% | 50% | 75% |
| CS | 234 | 235 | 301 | 66 | 170 | 215 | 185 | 277 | 343 | 23 |
| CS per minute | 7.4 | 7.4 | 9.5 | 2.1 | 5.4 | 6.8 | 5.8 | 8.7 | 10.8 | 0.7 |
| Gold | 13,425 | 12,169 | 14,534 | 12,897 | 9,801 | 10,128 | 10,735 | 13,892 | 14,222 | 7,728 |
| Gold share | 21.4% | 19.4% | 23.1% | 20.5% | 15.6% | 17.9% | 18.9% | 24.5% | 25.1% | 13.6% |
| Earned gold per minute | 292 | 252 | 326 | 275 | 177 | 188 | 207 | 306 | 317 | 112 |
| Damage to champions | 14,626 | 10,098 | 12,250 | 18,351 | 7,316 | 7,217 | 7,898 | 12,978 | 12,664 | 3,842 |
| Damage share | 23.3% | 16.1% | 19.6% | 29.3% | 11.7% | 16.2% | 17.7% | 29.1% | 28.4% | 8.6% |
| Damage per minute | 460 | 318 | 386 | 578 | 230 | 227 | 249 | 409 | 399 | 121 |
| Damage taken per minute | 300 | 804 | 343 | 350 | 555 | 583 | 1,159 | 318 | 376 | 523 |
| Vision score | 28 | 37 | 52 | 132 | 30 | 33 | 49 | 32 | 43 | 101 |
| Wards placed | 14 | 8 | 15 | 48 | 13 | 12 | 11 | 9 | 13 | 54 |
| Wards killed | 2 | 7 | 12 | 27 | 5 | 7 | 13 | 8 | 13 | 8 |
| Control wards | 2 | 8 | 5 | 9 | 8 | 5 | 9 | 6 | 5 | 16 |
| Gold spent | 11,780 | 11,285 | 12,065 | 11,709 | 9,194 | 9,999 | 9,860 | 13,865 | 13,850 | 7,250 |
| Own jungle monsters | 8 | 123 | 13 | 0 | 0 | 3 | 121 | 3 | 15 | 0 |
| Enemy jungle monsters | 0 | 13 | 8 | 0 | 0 | 0 | 16 | 0 | 1 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10865-10865_game_2
Methodology →