LDL · Patch 14.04 · Split 1
Mar 17, 2024, 10:06 AM · 34.7 min · Game 320Kills12
70.5kGold59.6k
114,427Damage92,757
Scouting line
Ji Jie Hao (集结号) closed it: +10.9k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Luuuck
3/2/6
Lelecha
2/2/3
—
—
—
—
—
—
redhair
7/2/11
Qiutian
4/8/7
—
—
—
—
—
—
Insulator
4/1/9
HwQ
2/1/7
—
—
—
—
—
—
xLiang
5/3/6
T1en
4/5/7
—
—
—
—
—
—
Ke
1/4/15
minghai
0/4/8
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—
—
—
—
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Draft
Ji Jie Hao (集结号)
Blue side
UdyrLuuuck
Kindredredhair
HweiInsulator
ApheliosxLiang
BraumKe
Bans—
MiaoJing (妙竞)
Red side
FioraLelecha
Xin ZhaoQiutian
KarmaHwQ
ZeriT1en
Nautilusminghai
Bans—
Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 4
- Dragons
- 2
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 2
- Barons
- 0
- 11
- Towers
- 3
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, MiaoJing (妙竞).
Biggest lead: Ji Jie Hao (集结号) +10,939, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | Ji Jie Hao (集结号) +10,939 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 3/2/6 | 7/2/11 | 4/1/9 | 5/3/6 | 1/4/15 | 2/2/3 | 4/8/7 | 2/1/7 | 4/5/7 | 0/4/8 |
| Kill participation | 45% | 90% | 65% | 55% | 80% | 41.7% | 91.7% | 75% | 91.7% | 66.7% |
| CS | 278 | 268 | 245 | 330 | 27 | 306 | 167 | 267 | 325 | 34 |
| CS per minute | 8.0 | 7.7 | 7.1 | 9.5 | 0.8 | 8.8 | 4.8 | 7.7 | 9.4 | 1.0 |
| Gold | 14,859 | 16,119 | 13,404 | 16,352 | 9,789 | 13,477 | 11,592 | 11,752 | 15,181 | 7,582 |
| Gold share | 21.1% | 22.9% | 19% | 23.2% | 13.9% | 22.6% | 19.5% | 19.7% | 25.5% | 12.7% |
| Earned gold per minute | 298 | 335 | 256 | 342 | 152 | 259 | 204 | 209 | 308 | 88 |
| Damage to champions | 22,334 | 23,968 | 42,876 | 19,542 | 5,707 | 8,449 | 12,765 | 29,838 | 35,796 | 5,909 |
| Damage share | 19.5% | 20.9% | 37.5% | 17.1% | 5% | 9.1% | 13.8% | 32.2% | 38.6% | 6.4% |
| Damage per minute | 645 | 692 | 1,237 | 564 | 165 | 244 | 368 | 861 | 1,033 | 171 |
| Damage taken per minute | 868 | 1,087 | 437 | 383 | 786 | 909 | 1,233 | 524 | 763 | 781 |
| Vision score | 36 | 80 | 45 | 53 | 127 | 25 | 46 | 51 | 91 | 123 |
| Wards placed | 13 | 20 | 20 | 13 | 68 | 8 | 11 | 20 | 44 | 70 |
| Wards killed | 7 | 29 | 8 | 23 | 12 | 5 | 11 | 7 | 24 | 15 |
| Control wards | 9 | 7 | 9 | 2 | 23 | 1 | 11 | 10 | 4 | 18 |
| Gold spent | 13,859 | 15,057 | 12,579 | 14,484 | 8,594 | 13,198 | 11,539 | 10,819 | 14,409 | 7,360 |
| Own jungle monsters | 0 | 105 | 8 | 8 | 0 | 3 | 111 | 0 | 15 | 0 |
| Enemy jungle monsters | 0 | 47 | 0 | 0 | 0 | 4 | 5 | 4 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10865-10865_game_3
Methodology →