LDL · Patch 14.04 · Split 1
Mar 18, 2024, 10:23 AM · 32.8 minScouting line
Invictus Gaming Young closed it: +15.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
redwall
0/5/4
Rbow
1/3/15
Maggie
1/4/3
Liweier
5/1/13
Lzq
0/7/4
neny
10/0/4
z1n
4/3/0
cute
6/1/14
Dorian
0/4/4
Jerry
1/0/19
Draft
Joy Dream
Blue side
Gragasredwall
ViegoMaggie
OriannaLzq
Varusz1n
NautilusDorian
Invictus Gaming Young
Red side
RenektonRbow
NocturneLiweier
Ahrineny
Zericute
BraumJerry
Objectives
- 0
- Gold at 15
- -0
- 1
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 0
- Towers
- 8
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Joy Dream leads; below, Invictus Gaming Young.
Biggest lead: Joy Dream +0, Invictus Gaming Young +15,522. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | Invictus Gaming Young +15,522 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Abyssal Maskredwall, in 2.8% of the champion's games
Boots of SwiftnessDorian, in 2.9% of the champion's games
Shadowflameneny, in 4.7% of the champion's games
Sunfire Aegisredwall, in 6.9% of the champion's games
Wit's Endz1n, in 8.9% of the champion's games
redwallGragas
RbowRenekton
MaggieViego
LiweierNocturne
LzqOrianna
nenyAhri
z1nVarus
cuteZeri
DorianNautilus
JerryBraum
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Joy Dream
DefeatRed side
Invictus Gaming Young
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/4 | 1/4/3 | 0/7/4 | 4/3/0 | 0/4/4 | 1/3/15 | 5/1/13 | 10/0/4 | 6/1/14 | 1/0/19 |
| Kill participation | 80% | 80% | 80% | 80% | 80% | 69.6% | 78.3% | 60.9% | 87% | 87% |
| CS | 242 | 219 | 249 | 327 | 53 | 241 | 228 | 297 | 364 | 37 |
| CS per minute | 7.4 | 6.7 | 7.6 | 10.0 | 1.6 | 7.4 | 7.0 | 9.1 | 11.1 | 1.1 |
| Gold | 10,142 | 10,119 | 10,087 | 13,894 | 6,893 | 11,819 | 13,139 | 15,734 | 17,171 | 8,794 |
| Gold share | 19.8% | 19.8% | 19.7% | 27.2% | 13.5% | 17.7% | 19.7% | 23.6% | 25.8% | 13.2% |
| Earned gold per minute | 179 | 178 | 177 | 293 | 79 | 230 | 270 | 349 | 393 | 137 |
| Damage to champions | 16,493 | 11,172 | 13,049 | 19,451 | 3,184 | 21,446 | 12,420 | 23,194 | 22,123 | 7,735 |
| Damage share | 26% | 17.6% | 20.6% | 30.7% | 5% | 24.7% | 14.3% | 26.7% | 25.5% | 8.9% |
| Damage per minute | 503 | 341 | 398 | 593 | 97 | 654 | 379 | 707 | 675 | 236 |
| Damage taken per minute | 1,025 | 1,163 | 563 | 312 | 448 | 1,113 | 1,090 | 445 | 208 | 318 |
| Vision score | 26 | 60 | 33 | 21 | 90 | 30 | 76 | 47 | 93 | 127 |
| Wards placed | 8 | 15 | 14 | 10 | 58 | 10 | 27 | 9 | 34 | 70 |
| Wards killed | 6 | 33 | 10 | 4 | 15 | 3 | 12 | 13 | 24 | 15 |
| Control wards | 2 | 14 | 5 | 1 | 16 | 5 | 6 | 6 | 3 | 18 |
| Gold spent | 9,764 | 9,640 | 10,005 | 13,685 | 6,630 | 10,995 | 11,735 | 14,904 | 14,434 | 7,925 |
| Own jungle monsters | 3 | 136 | 4 | 8 | 0 | 4 | 139 | 0 | 24 | 0 |
| Enemy jungle monsters | 0 | 0 | 0 | 0 | 0 | 0 | 25 | 0 | 5 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10869-10869_game_1
Methodology →