LPL · Patch 14.05 · Spring
Mar 19, 2024, 09:18 AM · 28 minScouting line
LGD Gaming closed it: +10.7k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Burdol
0/2/7
Zdz
1/4/0
Meteor
3/2/12
Xiaohao
2/5/6
haichao
9/0/8
Xiaohu
2/5/4
Kepler
9/2/9
Light
4/3/3
Jinjiao
1/3/15
Crisp
0/5/8
Draft
LGD Gaming
Blue sideFirst pick
RumbleBurdol
Xin ZhaoMeteor
Ahrihaichao
XayahKepler
NautilusJinjiao
Weibo Gaming
Red side
RenektonZdz
Lee SinXiaohao
AnnieXiaohu
JinxLight
Tahm KenchCrisp
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 6
- Void grubs
- 0
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 2
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LGD Gaming leads; below, Weibo Gaming.
Biggest lead: LGD Gaming +10,653, Weibo Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (28 min) | LGD Gaming +10,653 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Maw of MalmortiusZdz, in 2.8% of the champion's games
EclipseMeteor, in 5.1% of the champion's games
Phantom DancerKepler, in 7.3% of the champion's games
Plated SteelcapsBurdol, in 9.3% of the champion's games
BurdolRumble
ZdzRenekton
MeteorXin Zhao
XiaohaoLee Sin
haichaoAhri
XiaohuAnnie
KeplerXayah
LightJinx
JinjiaoNautilus
CrispTahm Kench
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LGD Gaming
VictoryRed side
Weibo Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/2/7 | 3/2/12 | 9/0/8 | 9/2/9 | 1/3/15 | 1/4/0 | 2/5/6 | 2/5/4 | 4/3/3 | 0/5/8 |
| Kill participation | 31.8% | 68.2% | 77.3% | 81.8% | 72.7% | 11.1% | 88.9% | 66.7% | 77.8% | 88.9% |
| CS | 205 | 189 | 246 | 293 | 27 | 234 | 162 | 187 | 301 | 26 |
| CS per minute | 7.3 | 6.8 | 8.8 | 10.5 | 1.0 | 8.4 | 5.8 | 6.7 | 10.8 | 0.9 |
| Gold | 9,760 | 10,877 | 13,344 | 15,554 | 7,740 | 9,619 | 8,965 | 8,952 | 12,528 | 6,558 |
| Gold share | 17% | 19% | 23.3% | 27.2% | 13.5% | 20.6% | 19.2% | 19.2% | 26.9% | 14.1% |
| Earned gold per minute | 217 | 257 | 345 | 424 | 145 | 212 | 188 | 188 | 316 | 102 |
| Damage to champions | 20,069 | 10,869 | 19,656 | 20,148 | 4,370 | 8,777 | 7,612 | 16,247 | 15,746 | 5,537 |
| Damage share | 26.7% | 14.5% | 26.2% | 26.8% | 5.8% | 16.3% | 14.1% | 30.1% | 29.2% | 10.3% |
| Damage per minute | 718 | 389 | 703 | 721 | 156 | 314 | 272 | 581 | 563 | 198 |
| Damage taken per minute | 402 | 1,314 | 467 | 346 | 469 | 987 | 1,084 | 520 | 411 | 615 |
| Vision score | 34 | 28 | 43 | 48 | 92 | 24 | 32 | 29 | 23 | 76 |
| Wards placed | 10 | 6 | 19 | 11 | 42 | 7 | 14 | 12 | 8 | 41 |
| Wards killed | 6 | 4 | 8 | 20 | 9 | 5 | 8 | 9 | 7 | 10 |
| Control wards | 7 | 4 | 4 | 1 | 12 | 4 | 9 | 6 | 2 | 16 |
| Gold spent | 9,255 | 9,940 | 12,070 | 13,079 | 5,845 | 8,880 | 8,780 | 8,530 | 12,225 | 6,135 |
| Own jungle monsters | 0 | 126 | 2 | 4 | 0 | 6 | 113 | 0 | 14 | 0 |
| Enemy jungle monsters | 0 | 14 | 0 | 1 | 0 | 1 | 7 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10912-10912_game_1
Methodology →