LPL · Patch 14.05 · Spring
Mar 19, 2024, 10:06 AM · 28.9 min · Game 2Scouting line
Weibo Gaming closed it: +8.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zdz
0/5/8
Burdol
3/4/2
Xiaohao
4/0/6
Meteor
1/3/2
Xiaohu
4/0/5
haichao
1/2/1
Light
4/0/4
Kepler
0/1/0
Crisp
0/0/8
Jinjiao
0/2/1
Draft
Weibo Gaming
Blue sideFirst pick
RenektonZdz
Lee SinXiaohao
TaliyahXiaohu
VarusLight
AlistarCrisp
LGD Gaming
Red side
RumbleBurdol
VolibearMeteor
Tristanahaichao
KalistaKepler
RellJinjiao
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 2
- 6
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 7
- Towers
- 1
- 0
- Plates
- 0
- 1
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Weibo Gaming leads; below, LGD Gaming.
Biggest lead: Weibo Gaming +8,218, LGD Gaming +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (29 min) | Weibo Gaming +8,218 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
EclipseMeteor, in 0.2% of the champion's games
Maw of MalmortiusZdz, in 2.8% of the champion's games
B. F. SwordLight, in 5.6% of the champion's games
Plated SteelcapsBurdol, in 9.3% of the champion's games
ZdzRenekton
BurdolRumble
XiaohaoLee Sin
MeteorVolibear
XiaohuTaliyah
haichaoTristana
LightVarus
KeplerKalista
CrispAlistar
JinjiaoRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Weibo Gaming
VictoryRed side
LGD Gaming
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/5/8 | 4/0/6 | 4/0/5 | 4/0/4 | 0/0/8 | 3/4/2 | 1/3/2 | 1/2/1 | 0/1/0 | 0/2/1 |
| Kill participation | 66.7% | 83.3% | 75% | 66.7% | 66.7% | 100% | 60% | 40% | 0% | 20% |
| CS | 245 | 168 | 295 | 275 | 28 | 208 | 172 | 322 | 285 | 27 |
| CS per minute | 8.5 | 5.8 | 10.2 | 9.5 | 1.0 | 7.2 | 5.9 | 11.1 | 9.9 | 0.9 |
| Gold | 11,564 | 10,387 | 13,209 | 12,455 | 7,174 | 9,580 | 8,556 | 12,081 | 10,532 | 5,822 |
| Gold share | 21.1% | 19% | 24.1% | 22.7% | 13.1% | 20.6% | 18.4% | 25.9% | 22.6% | 12.5% |
| Earned gold per minute | 268 | 227 | 325 | 299 | 116 | 199 | 164 | 286 | 232 | 69 |
| Damage to champions | 13,503 | 7,678 | 13,287 | 12,177 | 3,203 | 21,822 | 8,592 | 5,513 | 3,615 | 1,998 |
| Damage share | 27.1% | 15.4% | 26.7% | 24.4% | 6.4% | 52.5% | 20.7% | 13.3% | 8.7% | 4.8% |
| Damage per minute | 467 | 266 | 459 | 421 | 111 | 755 | 297 | 191 | 125 | 69 |
| Damage taken per minute | 974 | 786 | 226 | 112 | 353 | 606 | 922 | 298 | 227 | 324 |
| Vision score | 37 | 45 | 38 | 31 | 98 | 36 | 31 | 34 | 30 | 86 |
| Wards placed | 11 | 13 | 11 | 8 | 46 | 13 | 7 | 6 | 12 | 42 |
| Wards killed | 7 | 8 | 7 | 8 | 13 | 3 | 8 | 11 | 8 | 5 |
| Control wards | 5 | 5 | 7 | 3 | 18 | 8 | 4 | 3 | 2 | 14 |
| Gold spent | 10,236 | 8,615 | 11,075 | 9,374 | 6,010 | 9,254 | 8,440 | 12,000 | 9,615 | 5,766 |
| Own jungle monsters | 3 | 114 | 0 | 4 | 0 | 0 | 131 | 4 | 0 | 0 |
| Enemy jungle monsters | 4 | 0 | 0 | 0 | 0 | 0 | 0 | 3 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10912-10912_game_2
Methodology →