LDL · Patch 14.08 · Split 2
Apr 27, 2024, 11:36 AM · 31.4 min · Game 3Scouting line
Ultra Prime Academy closed it: +3.0k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Luuuck
0/3/0
sjj
2/1/4
zzx
1/2/3
Hook
0/1/10
Dong
2/2/2
Saber
3/2/4
xLiang
1/2/3
About
6/0/4
think
1/2/3
Rosielove
0/2/10
Draft
Ji Jie Hao (集结号)
Blue side
UdyrLuuuck
Jaxzzx
TaliyahDong
ZerixLiang
Rakanthink
Ultra Prime Academy
Red side
Aatroxsjj
WukongHook
SylasSaber
JinxAbout
RellRosielove
Objectives
- 0
- Gold at 15
- -0
- 0
- Dragons
- 4
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 6
- Towers
- 7
- 0
- Plates
- 0
- 0
- Inhibitors
- 1
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, Ultra Prime Academy.
Biggest lead: Ji Jie Hao (集结号) +0, Ultra Prime Academy +3,028. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (31 min) | Ultra Prime Academy +3,028 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Arcane CometSaber, in 0.4% of the champion's games
StormrazorAbout, in 0.6% of the champion's games
Rapid FirecannonAbout, in 9.6% of the champion's games
LuuuckUdyr
sjjAatrox
zzxJax
HookWukong
DongTaliyah
SaberSylas
xLiangZeri
AboutJinx
thinkRakan
RosieloveRell
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
Ji Jie Hao (集结号)
DefeatRed side
Ultra Prime Academy
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 0/3/0 | 1/2/3 | 2/2/2 | 1/2/3 | 1/2/3 | 2/1/4 | 0/1/10 | 3/2/4 | 6/0/4 | 0/2/10 |
| Kill participation | 0% | 80% | 80% | 80% | 80% | 54.5% | 90.9% | 63.6% | 90.9% | 90.9% |
| CS | 269 | 183 | 306 | 313 | 33 | 257 | 196 | 302 | 383 | 38 |
| CS per minute | 8.6 | 5.8 | 9.8 | 10.0 | 1.1 | 8.2 | 6.2 | 9.6 | 12.2 | 1.2 |
| Gold | 11,166 | 10,079 | 13,520 | 13,356 | 7,645 | 11,429 | 10,068 | 13,326 | 16,450 | 7,521 |
| Gold share | 20% | 18.1% | 24.2% | 24% | 13.7% | 19.4% | 17.1% | 22.7% | 28% | 12.8% |
| Earned gold per minute | 225 | 190 | 300 | 295 | 113 | 233 | 190 | 294 | 393 | 109 |
| Damage to champions | 12,809 | 4,417 | 12,273 | 7,295 | 4,472 | 10,878 | 7,700 | 10,084 | 17,366 | 4,545 |
| Damage share | 31% | 10.7% | 29.7% | 17.7% | 10.8% | 21.5% | 15.2% | 19.9% | 34.3% | 9% |
| Damage per minute | 408 | 141 | 391 | 233 | 143 | 347 | 245 | 321 | 554 | 145 |
| Damage taken per minute | 662 | 662 | 260 | 284 | 454 | 647 | 939 | 505 | 354 | 373 |
| Vision score | 34 | 44 | 23 | 42 | 132 | 31 | 59 | 38 | 42 | 115 |
| Wards placed | 9 | 16 | 13 | 11 | 83 | 16 | 10 | 11 | 13 | 55 |
| Wards killed | 6 | 9 | 4 | 17 | 14 | 2 | 26 | 9 | 19 | 22 |
| Control wards | 4 | 7 | 4 | 1 | 17 | 5 | 8 | 8 | 3 | 17 |
| Gold spent | 10,360 | 9,897 | 12,860 | 11,650 | 6,925 | 9,505 | 8,823 | 12,644 | 14,465 | 6,180 |
| Own jungle monsters | 0 | 114 | 12 | 14 | 0 | 3 | 103 | 7 | 34 | 0 |
| Enemy jungle monsters | 0 | 15 | 0 | 0 | 0 | 0 | 17 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 10968-10968_game_3
Methodology →