LDL · Patch 14.09 · Split 2
May 11, 2024, 05:59 AM · 25.6 min32Kills10
63.3kGold45.5k
88,392Damage56,945
Scouting line
Ji Jie Hao (集结号) won: +17.8k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Luuuck
2/2/7
Lelecha
3/5/1
—
—
—
—
—
—
zzx
9/1/11
TA0
0/7/7
—
—
—
—
—
—
Dong
10/1/5
Yed9
2/6/3
—
—
—
—
—
—
xLiang
8/5/7
T1en
4/7/4
—
—
—
—
—
—
think
3/1/18
minghai
1/7/7
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—
—
—
—
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Draft
Ji Jie Hao (集结号)
Blue side
RenektonLuuuck
Taliyahzzx
TristanaDong
KalistaxLiang
Nautilusthink
Bans—
MiaoJing (妙竞)
Red side
GnarLelecha
SejuaniTA0
AzirYed9
ZeriT1en
Rakanminghai
Bans—
Objectives
MiaoJing (妙竞)
- 0
- Gold at 15
- -0
- 4
- Dragons
- 0
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 0
- 11
- Towers
- 2
- 0
- Plates
- 0
- 3
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line Ji Jie Hao (集结号) leads; below, MiaoJing (妙竞).
Biggest lead: Ji Jie Hao (集结号) +17,793, MiaoJing (妙竞) +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (26 min) | Ji Jie Hao (集结号) +17,793 |
Blue side
Ji Jie Hao (集结号)
VictoryRed side
MiaoJing (妙竞)
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/2/7 | 9/1/11 | 10/1/5 | 8/5/7 | 3/1/18 | 3/5/1 | 0/7/7 | 2/6/3 | 4/7/4 | 1/7/7 |
| Kill participation | 28.1% | 62.5% | 46.9% | 46.9% | 65.6% | 40% | 70% | 50% | 80% | 80% |
| CS | 224 | 206 | 266 | 226 | 37 | 199 | 127 | 220 | 252 | 35 |
| CS per minute | 8.7 | 8.0 | 10.4 | 8.8 | 1.4 | 7.8 | 5.0 | 8.6 | 9.8 | 1.4 |
| Gold | 10,838 | 13,856 | 15,663 | 13,907 | 9,071 | 10,629 | 7,279 | 9,538 | 11,577 | 6,519 |
| Gold share | 17.1% | 21.9% | 24.7% | 22% | 14.3% | 23.3% | 16% | 20.9% | 25.4% | 14.3% |
| Earned gold per minute | 290 | 407 | 478 | 409 | 221 | 282 | 151 | 239 | 318 | 121 |
| Damage to champions | 10,606 | 22,336 | 32,654 | 15,424 | 7,372 | 16,298 | 5,975 | 13,417 | 16,929 | 4,326 |
| Damage share | 12% | 25.3% | 36.9% | 17.4% | 8.3% | 28.6% | 10.5% | 23.6% | 29.7% | 7.6% |
| Damage per minute | 414 | 871 | 1,274 | 602 | 288 | 636 | 233 | 523 | 660 | 169 |
| Damage taken per minute | 1,015 | 621 | 673 | 601 | 442 | 851 | 1,084 | 782 | 617 | 731 |
| Vision score | 29 | 30 | 32 | 23 | 87 | 18 | 27 | 11 | 27 | 92 |
| Wards placed | 9 | 6 | 10 | 6 | 37 | 10 | 10 | 6 | 7 | 53 |
| Wards killed | 8 | 7 | 6 | 7 | 17 | 1 | 1 | 3 | 10 | 11 |
| Control wards | 5 | 5 | 2 | 2 | 11 | 2 | 13 | 2 | 1 | 8 |
| Gold spent | 9,280 | 12,919 | 14,389 | 11,780 | 7,885 | 10,368 | 7,230 | 8,955 | 10,815 | 6,425 |
| Own jungle monsters | 0 | 90 | 5 | 3 | 0 | 0 | 72 | 0 | 4 | 0 |
| Enemy jungle monsters | 0 | 37 | 12 | 0 | 0 | 0 | 20 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11005-11005_game_1
Methodology →