LDL · Patch 14.09 · Split 2
May 11, 2024, 06:38 AM · 25.1 min · Game 215Kills33
45.4kGold56.0k
82,723Damage93,818
Scouting line
Ji Jie Hao (集结号) won: +10.6k team gold, quick close.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Blue Red
Lelecha
5/5/3
Luuuck
4/3/15
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—
—
—
—
—
TA0
2/8/10
zzx
10/4/16
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—
—
—
—
—
Yed9
2/9/7
Dong
9/2/12
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—
—
—
—
—
T1en
6/5/5
xLiang
9/4/9
—
—
—
—
—
—
minghai
0/6/4
think
1/2/25
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—
—
—
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Draft
MiaoJing (妙竞)
Blue side
RenektonLelecha
Jarvan IVTA0
TaliyahYed9
ApheliosT1en
Nautilusminghai
Bans—
Ji Jie Hao (集结号)
Red side
UdyrLuuuck
Xin Zhaozzx
AhriDong
JinxxLiang
Alistarthink
Bans—
Objectives
Ji Jie Hao (集结号)
- 0
- Gold at 15
- -0
- 1
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 0
- Barons
- 1
- 2
- Towers
- 9
- 0
- Plates
- 0
- 0
- Inhibitors
- 2
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line MiaoJing (妙竞) leads; below, Ji Jie Hao (集结号).
Biggest lead: MiaoJing (妙竞) +0, Ji Jie Hao (集结号) +10,577. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (25 min) | Ji Jie Hao (集结号) +10,577 |
Blue side
MiaoJing (妙竞)
DefeatRed side
Ji Jie Hao (集结号)
VictoryFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 5/5/3 | 2/8/10 | 2/9/7 | 6/5/5 | 0/6/4 | 4/3/15 | 10/4/16 | 9/2/12 | 9/4/9 | 1/2/25 |
| Kill participation | 53.3% | 80% | 60% | 73.3% | 26.7% | 57.6% | 78.8% | 63.6% | 54.5% | 78.8% |
| CS | 142 | 107 | 211 | 235 | 30 | 172 | 141 | 218 | 214 | 30 |
| CS per minute | 5.6 | 4.3 | 8.4 | 9.4 | 1.2 | 6.8 | 5.6 | 8.7 | 8.5 | 1.2 |
| Gold | 9,657 | 8,059 | 9,216 | 12,912 | 5,605 | 9,824 | 12,260 | 13,709 | 12,162 | 8,071 |
| Gold share | 21.2% | 17.7% | 20.3% | 28.4% | 12.3% | 17.5% | 21.9% | 24.5% | 21.7% | 14.4% |
| Earned gold per minute | 251 | 187 | 233 | 380 | 90 | 258 | 354 | 412 | 351 | 188 |
| Damage to champions | 23,723 | 8,546 | 20,067 | 24,977 | 5,410 | 18,732 | 23,108 | 25,168 | 20,655 | 6,155 |
| Damage share | 28.7% | 10.3% | 24.3% | 30.2% | 6.5% | 20% | 24.6% | 26.8% | 22% | 6.6% |
| Damage per minute | 944 | 340 | 798 | 994 | 215 | 745 | 919 | 1,001 | 822 | 245 |
| Damage taken per minute | 1,270 | 1,321 | 716 | 479 | 624 | 1,085 | 1,438 | 824 | 513 | 860 |
| Vision score | 20 | 31 | 23 | 32 | 74 | 37 | 32 | 30 | 29 | 85 |
| Wards placed | 10 | 7 | 11 | 9 | 34 | 10 | 7 | 5 | 8 | 41 |
| Wards killed | 3 | 8 | 3 | 9 | 8 | 7 | 5 | 6 | 9 | 10 |
| Control wards | 4 | 6 | 4 | 1 | 7 | 5 | 5 | 3 | 2 | 12 |
| Gold spent | 9,155 | 7,940 | 9,055 | 12,740 | 5,166 | 9,695 | 10,324 | 13,365 | 8,889 | 7,540 |
| Own jungle monsters | 0 | 68 | 11 | 16 | 0 | 0 | 64 | 0 | 8 | 0 |
| Enemy jungle monsters | 0 | 12 | 0 | 0 | 0 | 0 | 23 | 0 | 4 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11005-11005_game_2
Methodology →