LDL · Patch 14.09 · Split 2
May 17, 2024, 08:28 AM · 34.6 minScouting line
FunPlus Phoenix Blaze closed it: +6.2k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
TheNiu
2/3/9
Juice
4/6/4
sorrow
4/2/12
XBY
1/3/7
Qing
5/3/9
Xzz
2/2/3
Xingye
7/2/7
TheHang
5/1/3
Lele
0/2/13
OvO
0/6/8
Draft
FunPlus Phoenix Blaze
Blue side
K'SanteTheNiu
Nocturnesorrow
OriannaQing
DravenXingye
ThreshLele
Royal Club
Red side
RumbleJuice
SejuaniXBY
TristanaXzz
Kai'SaTheHang
NautilusOvO
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 3
- 0
- Void grubs
- 0
- 0
- Heralds
- 0
- 1
- Barons
- 1
- 11
- Towers
- 4
- 0
- Plates
- 0
- 4
- Inhibitors
- 0
First blood
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line FunPlus Phoenix Blaze leads; below, Royal Club.
Biggest lead: FunPlus Phoenix Blaze +6,195, Royal Club +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (35 min) | FunPlus Phoenix Blaze +6,195 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
MalignanceQing, in 0.2% of the champion's games
Guardian AngelTheHang, in 1.3% of the champion's games
Phase RushXBY, in 4% of the champion's games
Immortal ShieldbowXzz, in 5% of the champion's games
Zeke's ConvergenceLele, in 6.1% of the champion's games
Guardian Angelsorrow, in 6.6% of the champion's games
Guardian AngelXingye, in 6.6% of the champion's games
Ionian Boots of LucidityXBY, in 7.2% of the champion's games
TheNiuK'Sante
JuiceRumble
sorrowNocturne
XBYSejuani
QingOrianna
XzzTristana
XingyeDraven
TheHangKai'Sa
LeleThresh
OvONautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
FunPlus Phoenix Blaze
VictoryRed side
Royal Club
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 2/3/9 | 4/2/12 | 5/3/9 | 7/2/7 | 0/2/13 | 4/6/4 | 1/3/7 | 2/2/3 | 5/1/3 | 0/6/8 |
| Kill participation | 61.1% | 88.9% | 77.8% | 77.8% | 72.2% | 66.7% | 66.7% | 41.7% | 66.7% | 66.7% |
| CS | 175 | 207 | 237 | 324 | 38 | 167 | 175 | 364 | 333 | 33 |
| CS per minute | 5.1 | 6.0 | 6.8 | 9.4 | 1.1 | 4.8 | 5.1 | 10.5 | 9.6 | 1.0 |
| Gold | 11,865 | 13,247 | 13,811 | 18,640 | 9,172 | 11,081 | 9,925 | 15,969 | 15,883 | 7,682 |
| Gold share | 17.8% | 19.9% | 20.7% | 27.9% | 13.7% | 18.3% | 16.4% | 26.4% | 26.2% | 12.7% |
| Earned gold per minute | 212 | 252 | 268 | 408 | 134 | 190 | 156 | 331 | 328 | 91 |
| Damage to champions | 6,652 | 16,836 | 20,448 | 17,973 | 4,353 | 15,468 | 12,228 | 19,836 | 15,308 | 5,033 |
| Damage share | 10% | 25.4% | 30.9% | 27.1% | 6.6% | 22.8% | 18% | 29.2% | 22.6% | 7.4% |
| Damage per minute | 192 | 486 | 590 | 519 | 126 | 447 | 353 | 573 | 442 | 145 |
| Damage taken per minute | 645 | 856 | 475 | 419 | 423 | 487 | 816 | 515 | 388 | 519 |
| Vision score | 48 | 77 | 28 | 49 | 99 | 23 | 82 | 34 | 28 | 116 |
| Wards placed | 11 | 36 | 13 | 10 | 42 | 8 | 34 | 10 | 9 | 74 |
| Wards killed | 14 | 15 | 5 | 14 | 12 | 2 | 15 | 9 | 15 | 9 |
| Control wards | 5 | 9 | 3 | 2 | 14 | 4 | 14 | 3 | 1 | 27 |
| Gold spent | 10,139 | 11,639 | 11,309 | 17,899 | 7,755 | 9,700 | 9,110 | 15,164 | 15,135 | 7,555 |
| Own jungle monsters | 0 | 97 | 0 | 17 | 0 | 3 | 92 | 21 | 4 | 0 |
| Enemy jungle monsters | 4 | 23 | 4 | 0 | 0 | 0 | 10 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11024-11024_game_1
Methodology →