LPL · Patch 14.11 · Summer Placements
Jun 24, 2024, 11:17 AM · 32.2 minScouting line
JD Gaming closed it: +11.3k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Flandre
1/2/5
Xiaolaohu
4/1/1
Kanavi
3/3/3
milkyway
1/2/3
Yagao
4/2/4
Care
2/3/5
Ruler
2/0/3
deokdam
1/2/2
MISSING
1/1/2
Life
0/3/5
Draft
JD Gaming
Blue sideFirst pick
K'SanteFlandre
NidaleeKanavi
TristanaYagao
ZeriRuler
AlistarMISSING
FunPlus Phoenix
Red side
GnarXiaolaohu
Lilliamilkyway
CorkiCare
Ezrealdeokdam
LeonaLife
Objectives
- 0
- Gold at 15
- -0
- 2
- Dragons
- 2
- 5
- Void grubs
- 1
- 1
- Heralds
- 0
- 2
- Barons
- 0
- 10
- Towers
- 3
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line JD Gaming leads; below, FunPlus Phoenix.
Biggest lead: JD Gaming +11,272, FunPlus Phoenix +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (32 min) | JD Gaming +11,272 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Mercurial ScimitarYagao, in 2.3% of the champion's games
Last WhisperRuler, in 8% of the champion's games
FlandreK'Sante
XiaolaohuGnar
KanaviNidalee
milkywayLillia
YagaoTristana
CareCorki
RulerZeri
deokdamEzreal
MISSINGAlistar
LifeLeona
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
JD Gaming
VictoryRed side
FunPlus Phoenix
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 1/2/5 | 3/3/3 | 4/2/4 | 2/0/3 | 1/1/2 | 4/1/1 | 1/2/3 | 2/3/5 | 1/2/2 | 0/3/5 |
| Kill participation | 54.5% | 54.5% | 72.7% | 45.5% | 27.3% | 62.5% | 50% | 87.5% | 37.5% | 62.5% |
| CS | 253 | 289 | 343 | 392 | 30 | 325 | 225 | 292 | 322 | 40 |
| CS per minute | 7.9 | 9.0 | 10.6 | 12.2 | 0.9 | 10.1 | 7.0 | 9.1 | 10.0 | 1.2 |
| Gold | 11,665 | 14,262 | 17,238 | 16,452 | 8,128 | 14,726 | 10,447 | 12,126 | 12,323 | 6,851 |
| Gold share | 17.2% | 21.1% | 25.4% | 24.3% | 12% | 26.1% | 18.5% | 21.5% | 21.8% | 12.1% |
| Earned gold per minute | 231 | 312 | 404 | 380 | 121 | 326 | 193 | 245 | 252 | 82 |
| Damage to champions | 10,480 | 21,107 | 28,326 | 16,219 | 3,352 | 18,555 | 11,583 | 17,270 | 23,316 | 2,854 |
| Damage share | 13.2% | 26.6% | 35.6% | 20.4% | 4.2% | 25.2% | 15.7% | 23.5% | 31.7% | 3.9% |
| Damage per minute | 325 | 655 | 879 | 503 | 104 | 576 | 360 | 536 | 724 | 89 |
| Damage taken per minute | 764 | 872 | 631 | 402 | 713 | 754 | 937 | 642 | 491 | 652 |
| Vision score | 23 | 75 | 37 | 35 | 114 | 40 | 36 | 56 | 28 | 118 |
| Wards placed | 9 | 4 | 18 | 12 | 64 | 9 | 6 | 19 | 10 | 60 |
| Wards killed | 4 | 25 | 5 | 10 | 10 | 10 | 7 | 13 | 8 | 14 |
| Control wards | 7 | 3 | 6 | 3 | 20 | 5 | 5 | 8 | 0 | 13 |
| Gold spent | 10,630 | 12,899 | 15,549 | 15,024 | 7,390 | 14,318 | 9,404 | 11,603 | 11,947 | 6,810 |
| Own jungle monsters | 0 | 153 | 0 | 23 | 0 | 0 | 146 | 0 | 0 | 0 |
| Enemy jungle monsters | 0 | 33 | 0 | 14 | 0 | 4 | 3 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11173-11173_game_1
Methodology →