LPL · Patch 14.11 · Summer Placements
Jun 26, 2024, 01:01 PM · 33.4 min · Game 3Scouting line
LNG Esports closed it: +9.5k team gold.
Lane matchups
Gold, XP and CS at 15. Each bar grows toward the side that was ahead.
Zika
7/1/5
Hery
2/5/3
Weiwei
1/4/13
xiaofang
0/2/7
Scout
6/1/6
Linfeng
6/5/3
GALA
2/1/10
Starry
2/2/6
Hang
1/3/10
ppgod
0/3/7
Draft
LNG Esports
Blue sideFirst pick
JaxZika
SejuaniWeiwei
CorkiScout
ZiggsGALA
AlistarHang
Oh My God
Red side
KennenHery
Nidaleexiaofang
TristanaLinfeng
VarusStarry
Nautilusppgod
Objectives
- 0
- Gold at 15
- -0
- 3
- Dragons
- 1
- 1
- Void grubs
- 5
- 1
- Heralds
- 0
- 1
- Barons
- 0
- 10
- Towers
- 4
- 0
- Plates
- 0
- 2
- Inhibitors
- 0
First blood
First dragon
First tower
Gold over the game
Gold lead at 10, 15, 20 and 25 minutes and at the end. Above the line LNG Esports leads; below, Oh My God.
Biggest lead: LNG Esports +9,463, Oh My God +0. Oracle records only these marks, so the curve joins the points without what happened between them.
| 0 min | 0 |
|---|---|
| 10 min | 0 |
| 15 min | 0 |
| End (33 min) | LNG Esports +9,463 |
Builds by lane
Each player's runes, spells and final items, lane against lane. Gold border: an item or rune pros used in under 10% of that champion's games in 2024.
Uncommon choices in this game
Phase RushWeiwei, in 4% of the champion's games
Zhonya's HourglassGALA, in 8.4% of the champion's games
First StrikeGALA, in 13% of the champion's games
ZikaJax
HeryKennen
WeiweiSejuani
xiaofangNidalee
ScoutCorki
LinfengTristana
GALAZiggs
StarryVarus
HangAlistar
ppgodNautilus
Builds from the Leaguepedia scoreboard; the share counts pro games from every league in the season.
Blue side
LNG Esports
VictoryRed side
Oh My God
DefeatFull stats
| Stat | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| K/D/A | 7/1/5 | 1/4/13 | 6/1/6 | 2/1/10 | 1/3/10 | 2/5/3 | 0/2/7 | 6/5/3 | 2/2/6 | 0/3/7 |
| Kill participation | 70.6% | 82.4% | 70.6% | 70.6% | 64.7% | 50% | 70% | 90% | 80% | 70% |
| CS | 281 | 195 | 304 | 317 | 47 | 269 | 228 | 311 | 322 | 44 |
| CS per minute | 8.4 | 5.8 | 9.1 | 9.5 | 1.4 | 8.1 | 6.8 | 9.3 | 9.6 | 1.3 |
| Gold | 15,118 | 11,138 | 15,795 | 16,300 | 8,493 | 12,033 | 10,692 | 14,393 | 13,118 | 7,145 |
| Gold share | 22.6% | 16.7% | 23.6% | 24.4% | 12.7% | 21% | 18.6% | 25.1% | 22.9% | 12.5% |
| Earned gold per minute | 322 | 203 | 342 | 358 | 124 | 230 | 190 | 300 | 262 | 83 |
| Damage to champions | 14,930 | 10,719 | 23,175 | 27,252 | 4,700 | 30,202 | 19,928 | 23,302 | 19,396 | 4,827 |
| Damage share | 18.5% | 13.3% | 28.7% | 33.7% | 5.8% | 30.9% | 20.4% | 23.9% | 19.9% | 4.9% |
| Damage per minute | 447 | 321 | 694 | 816 | 141 | 905 | 597 | 698 | 581 | 145 |
| Damage taken per minute | 1,038 | 1,335 | 506 | 308 | 683 | 605 | 965 | 742 | 564 | 529 |
| Vision score | 32 | 105 | 43 | 34 | 114 | 37 | 67 | 29 | 42 | 120 |
| Wards placed | 18 | 41 | 12 | 9 | 52 | 11 | 9 | 12 | 22 | 64 |
| Wards killed | 2 | 23 | 9 | 11 | 18 | 8 | 23 | 7 | 8 | 21 |
| Control wards | 5 | 11 | 2 | 1 | 17 | 8 | 7 | 6 | 3 | 22 |
| Gold spent | 12,718 | 10,319 | 14,277 | 14,699 | 8,260 | 11,804 | 9,730 | 13,979 | 12,914 | 6,515 |
| Own jungle monsters | 7 | 102 | 36 | 0 | 0 | 4 | 139 | 15 | 1 | 0 |
| Enemy jungle monsters | 4 | 8 | 0 | 0 | 0 | 0 | 12 | 0 | 0 | 0 |
| Multikills | — | — | — | — | — | — | — | — | — | — |
Game ID 11177-11177_game_3
Methodology →